Impure Spawn (3.5e Template)
From D&D Wiki
- 1 Impure Spawn
- 1.1 Physical Description
- 1.2 Creating an Impure Creature
- 1.2.1 Size and Type
- 1.2.2 Hit Dice
- 1.2.3 Speed
- 1.2.4 Armor Class
- 1.2.5 Attack
- 1.2.6 Damage
- 1.2.7 Full Attack
- 1.2.8 Special Attacks
- 1.2.9 Special Qualities
- 1.2.10 Abilities
- 1.2.11 Environment
- 1.2.12 Organization
- 1.2.13 Challenge Rating
- 1.2.14 Treasure
- 1.2.15 Alignment
- 1.2.16 Advancement
- 1.2.17 Level Adjustment
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same as base creature except having black sclerae in eyes
Creating an Impure Creature
This is an aquired template that can be applied to living creature with Intelligence of at least 3(referred to hereafter as the base creature).
Size and Type
Type changed to undead. Impure Spawns gain the augmented subtype in additions to the previous selves' subtypes
All racial HD change to d12. Do not drop HD attained from class.
Speed does not change
Natural armor bonus increases by a number based on the creature’s size:
Tiny or smaller +0, Small +1, Medium +2, Large +3, Huge +4, Gargantuan +7, Colossal +11
Attacks: An Impure Spawns retains all the natural weapons, manufactured weapon attacks, and weapon proficiency's of the base creature. A creature with hands gains one claw attack per hand; the Impure Spawns can strike with each of its claw attacks at its full attack bonus.
Claw attacks deal damage based on size.
Fine:1 Dimunitive:1d2 Tiny:1d3 Small:1d4 Medium:1d6 Large:1d8 Huge:1d10 Gargantuan:2d6 Colossal:2d8
If the base creature uses a manufactured weapon, it uses the weapon. If it has a free hand, it uses a claw attack as a secondary natural attack.
- Chilling Presence (Ex): Impure Spawns suffer a -4 penalty on diplomacy and perform checks.
- Will of the Spawn (Ex): Impure Spawns are immune to turning and rebuking. Additionally, they recieve a +1/per 5 HDs racial bonus on their saving throws against the command undead and control undead spells.
- Tough Body (Ex): Impure Spawns gain damage reduction 5/epic or good per 5 HDs.
If their creature spellcasting upon creation was less than 20 their Strength and Dexterity values reduce by 2.
Solitary, pair, party (3-6), or city (100-100,000)
As base creature +1
As base creature
By character class
As base creature +2