Ultima (3.5e Epic Spell)
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|Transmutation [V, S]|
|Casting time:||1 standard action|
|Area:||40 ft. radius burst|
|Saving Throw:||Fortitude half|
|To Develop:||1377,000 gp; 28 days; 55,080 XP. Seed Destroy (DC 29), Increase damage to 80d6 (DC 120), Reduce casting time to 1 round (DC 20), Increase damage die by four steps (DC 40), Change from Target to Area: 20 ft radius burst (DC 10), Increase area by 100% (DC 4). Mitigating factors: 20d6 backlash (-20 DC), burn 5,000 XP (-50 DC).|
A blazing arc of magical energy tears from your hands, your life energy being sapped out and used to fuel this monster. As it impacts far away it blossoms into a bright flash of pale green light, swirling chaotic energies dissolving everything within! When the light and fury clears, all that is left is a 80 ft. bowl carved into the earth. The enemy is nowhere to be found.
This spell produces a powerful explosion of disintegrating energy, dealing 80d20 damage, Fortitude half, to all targets in a 40 ft. radius. The magic is so powerful that it deals 20d6 backlash damage as it leaves your fingertips, and drains you of your life force.
XP Cost: 5,000 XP.