Tzakarath (3.5e NPC)

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|race=Deity

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− |level(s)=Wizard 50/Sorcerer 45

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− |description=PLEASE EDIT AND ADD A DESCRIPTION

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− {{Stat Block 2

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− |name=Tzakarath

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− |divrank=18

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− |sex=Male

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− |clvl=Wizard 50/Sorcerer 45

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− |type=

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− |al=LE |size=Medium |type=Outsider

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− |init=+12 |sens=low-light vision, darkvision (60 ft.), senses, remote sensing, portfolio sense |listen=+45 |spot=+50

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− |ac=170 |touch=45 |flat=45, dodge bonus, Battlesense

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− |hp=2000 |hd=20d10

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− |lang=Infernal, Common, telepathy.

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− |immune=transmutation effects from mortals and deities of rank 17 or less, energy drain from mortals and deities of rank 17 or less, ability drain from mortals and deities of rank 17 or less, ability damage from mortals and deities of rank 17 or less, mind-affecting effects from mortals and deities of rank 17 or less, electricity, cold, acid, disease from mortals and deities of rank 17 or less, poison from mortals and deities of rank 17 or less, stunning from mortals and deities of rank 17 or less, sleep from mortals and deities of rank 17 or less, paralysis from mortals and deities of rank 17 or less, death effects from mortals and deities of rank 17 or less, disintegration from mortals and deities of rank 17 or less, divine auras of deities of rank 18 or less, death from massive damage

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− |cr=45

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− |sr=50

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− |resist=lucky, slippery mind, no natural 1 automatic failure, fire 10

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− |pr=56

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− |fort=+31 |ref=+32 |will=+35

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− |slad=CL 95th, 20d20+20 to overcome SR

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− |spd=60 ft., fly 120 ft. (perfect)

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− |melee1=+15 masterwork adamantine quarterstaff RotW ("Arc") +58/+53/+48/+43 (2d8+33/15–20 plus wounding critical plus weakening critical)

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− |othsav=+10 against fire, acid, cold, sonic.

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− |atkop=Improved Bull Rush, Power Attack, improved flanking, lucky, no natural 1 automatic failure, magic circle against good at will, magic circle against chaos 1/day.

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− |bab=+15 masterwork adamantine quarterstaff +75 |grp=+80

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− |sda=divine blast, lay curse, alter size, alter reality, extra domain, alter form, avatar, divine creation, Extra Energy Immunity, Spontaneous Wizard Spells, Craft Artifact.

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− |slad=CL 95th, 20d20+20 to overcome SR

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− |str=89 |dex=100 |con=150 |int=200|wis=150 |cha=140

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− |slad=CL 95th, 20d20+20 to overcome SR

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− |sla=dimensional anchor, plane shift, magic missile, trap the soul, maze

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− |feats=disguise spell, persistent spell, Craft Wondrous Item, Craft Epic Wondrous Item, Craft Epic Magic Arms and Armor, Craft Magic Arms and Armor, Craft Epic Staff, Craft Construct, Forge Epic Ring, Epic Weapon Focus (quarterstaff), Epic Spellcasting

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− |aesk=Blood of the Pale Moon, Deplorable Word

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− |skills=Diplomacy +55, Intimidate +60, Knowledge (the planes) +39 Knowledge (religion) +39, Knowledge (arcana) +39 Listen +45 Spot +50

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− |aesp=kinetic control (SDC -300), damnation (SDC -500), create life (-100 DC).

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− |paesd=CL 95th, DC 20, 5% arcane spell failure chance

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− |prgrsns={{

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− Stat Block 2/Spells Prepared

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− |pd=CL 95th

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− |sp1=dimensional anchor (DC 14), magic missile, true strike

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− |sp2=knock ×2, see invisibility

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− |sp3=plane shift, tongues

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− |sp4=telekinesis, symbol of pain, permanency

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− |sp5=greater teleport, wail of the banshee

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− |sp6=baleful polymorph, geas

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− |sp7=disintegrate, trap the soul

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− |sp8=maze, symbol of insanity

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− |sp9=symbol of death, time stop

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− |sp10=wish, clone

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− |sp11=imprisonment, prismatic sphere

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− |sp12=energy drain, soul bind

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− |sp13=astral projection, imprisonment

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− |sp14=fireball, lightning bolt

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− |sq=

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− |san1=Immortality |sad1=Tzakarath is naturally immortal and cannot die from natural causes. He does not age, and does not need to eat, sleep or breath. He is not subject to death from massive damage.

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− }}

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− }}

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− == Combat ==

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− In battle, Tzakarath will go to all odds to avoid fighting, hiding behind an army of Masked Horrors and Playthings, as well as the many Evil Outsiders that dwell in the Inevitable City. If his armies are defeated, he will still see his attackers as no real threat, grandstanding and monologuing, savouring the time before he goes in for the kill. He will avoid melee, instead focusing on summoning his servants and throwing spells from a distance. If seriously wounded, he will use alter reality and wish to heal himself, and will then start using Epic Spells. If mortally wounded, he will attempt to unleash the Deplorable Word to destroy all life as a last act of spite. He also has a clone ready to preserve his consciousness and powers.

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Spell-Like Abilities: At will—greater teleport (self plus 500 pounds of objects only), disguise self, time stop, blink, polymorph any object, telepathy, '. Caster level 95th. The save DCs are Charisma-based.

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− ----

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