Trew (3.5e Deity)

From D&D Wiki

Jump to: navigation, search

Trew Barton[edit]

Symbol: A zombie head
Home Plane: Material Plane
Alignment: Chaotic Good
Portfolio: Joy, Chaos, Good, Spell, Undeath
Favored Weapon: Touch Attack

Trew was created by the over gods at the beginning of time. He is the mortal aspect of undeath and mortalty. When he was created he was offered the choice of choosing his own powers and alignment. Trew saw necromancers and warlocks corrupting the name of their disciplines so he chose to become a force of freedom from social customs. he is the patron of all good warlock and necromancers. when seen trew appears to be in his mid 20s and has a dark sense of comedy but is Extremely jovial.


"Fight for what you know is good... or funny as the nine hells."

Clergy and Temples[edit]

Maintains small schools of necromancers a random locations. clergy is mainly sor/wiz or warlocks. clerics have at least a few levels in a arcane spellcasting class.

Back to Main PageDungeons and DragonsDeitiesHero

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors