Trench Knife (3.5e Equipment)
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| Cost: | 50gp |
| DMG (S): | 1d4/1d4 |
| DMG (M): | 1d6/1d6 |
| DMG (L): | 1d6/1d6 |
| Critical: | 19-20/x2 / x2 |
| Range Increment: | 10ft |
| Weight1 | 2 lbs. |
| Type2 | Piercing or Slashing |
| 1 = Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much. 2 = When two types are given, the weapon is both types if the entry specifies “and,” or either type (player’s choice at time of attack) if the entry specifies “or.” | |
This looks to be a Barbed Dagger with a curved spiked band that is in front of the hilt. One can use the spiked part as a punching weapon.
This weapon functions like a Barbed Dagger. You can attack with either part of the knife as a standard action. You can use a full round action to attack with both the blade and the spiked punch but incuring a -2 attack bonus on the second attack (with either the blade or the spiked part). This can be thrown as a normal dagger. Also, if you have 5 or more ranks in Sleight of Hand, you gain a +2 Damage on melee sneaks attacks made with the weapon.
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