Traevus Ironhews

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Traevus Ironhews
Level 5 Soldier
Medium natural humanoid (dwarf fighter)
XP 200
Initiative +4Senses Perception +4; low-light vision
HP 70; Bloodied 35
AC 23; Fortitude 20, Reflex 15, Will 17
Saving Throws +5 against poison effects
Speed 5
'
Basicmelee.png Warhammer ♦ at-will
Effect: +11 vs. AC; 1d10 + 3 damage
Melee.png Shield Bash ♦ recharge D6 (5).png D6 (6).png
Effect: +9 vs. Fortitude; 2d6 + 3 damage, and the target is knocked prone or pushed 1 square (Traevus' choice).
Ranged.png Throwing Hammer ♦ at-will
Effect: Ranged 5/10; +10 vs. AC; 1d6 + 3 damage
Stubborn ♦ at-will
Effect: Traevus Ironhews makes a melee basic attack against the enemy.
Stand Your Ground
Effect: WHen an effect forces Traevus Ironhews to move-through a pull, a push, or a slide-Traevus moves 1 square less than the effect specifies. When an attack would knock Traevus prone, he can roll a saving throw to avoid falling prone.
Skills Dungeoneering +11, Endurance +5
Str 17 (+5) Dex 10 (+2) Wis 14 (+4)
Con 16 (+5) Int 11 (+2) Cha 12 (+3)
Alignment Good Languages Common, Dwarven
Equipment plate armor, heavy shield, warhammer, 3 throwing hammers

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