Town Rules (Pandlechron Supplement)
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[edit] Town Rules
In order to build a town in the Pandlechron setting, do the following steps:
- Generate some basic information using the town generator found at [1]. The population and Gold Piece Limit are the important statistics you should use.
- Use the following table to determine what types of magic items are available:
| Town Size | Minor Items | Medium Items | Major Items |
|---|---|---|---|
| Thorp | 0 | 0 | 0 |
| Hamlet | 1 | 0 | 0 |
| Village | 2 | 0 | 0 |
| Small Town | 3 | 0 | 0 |
| Large Town | 5 | 0 | 0 |
| Small City | 5 | 1 | 0 |
| Large City | 7 | 2 | 0 |
| Metropolis | 7 | 3 | 1 |
- Decide on the population breakdown by race (percentage wise)
- Use the following table to determine how many Industries and how many Demands the town should have.
| Town Size | Industries | Demands |
|---|---|---|
| Thorp | 1 | 0 |
| Hamlet | 2 | 1 |
| Village | 3 | 1 |
| Small Town | 4 | 2 |
| Large Town | 5 | 2 |
| Small City | 6 | 3 |
| Large City | 8 | 4 |
| Metropolis | 10 | 5 |
- For each industry, give the town a service.
- Choose Organizations, NPCs, and Quests that fit the town.
[edit] Industries
Each town has specialties that affects what the town is like. When creating a town, it will have one or more industries chosen from the following list:
[edit] Demands
Towns may demand certain services or resources. When creating a town, its demands are chosen from the following list:
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