The shop of wonderous oddities (3.5e Environment)
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This place looks like something out of a nightmare. It is a shop of infinite proportions, horizontally, and vertically. the shelves, floors, and stairs strech on forever up and down. Thousands of creatures from all over the multiverse walk around, looking at the shop's wares. The strange thing about this place is that YOU HAVE NO IDEA WHAT ANY OF THE OBJECTS ARE! dead octopi in jars of gooey purple liquid, human skulls with candles in the eyes, floating orc hands with smoke spinning around them, and many other strange items. hmm... what should you get....
Contents |
[edit] Plane Traits
[edit] Physical Traits
- Gravity: normal, it is just like a material plane store or mall.
- Time: same as material plane.
- Size: infinite! it goes on forever!
- Morphic: slightly morphic, only the shop keepers can change things, and the things they change are only the wares.
[edit] Magic, Alignment, and Energy/Elemental Traits
- Elemental Dominance: None
- Energy Dominance: None
- Alignment Trait: Neutral
- Magic Trait: Normal
[edit] Plane Links
DC 20 spot check portals hidden all over the planes, but only a few per plane, and locations change every 2d4 days.
[edit] Plane Inhabitants
Thousands of creatures of each race. Shopkeepers.
[edit] Movement and Combat
normal movement, and combat is strictly forbidden in the store.
[edit] Features of the Plane
Items from everywhere, all over. But you can't tell what they are or what they do...
[edit] Plane Encounters
Shoppers, shopkeepers.
[edit] Tables
Item rolls, roll 1d100 5 times, add each result to item. Each ability of the item is used as a standard action. only 3 abilities can be on the same object. roll again for each extra one you get, and do not add that one to the item. the DM can not tell players what it does. only what it looks, feels, smells, sounds, or tastes like. It can be multiple things, i.e. a blue skull in a jar. or a cube of solid blood that is partially made of glass. Remember: it may do nothing at all, but it has to be SOMETHING. roll again if it has no form.
100- skull
99- can be used as a torch
98- can be used to breathe underwater for up to 20 rounds
97- human hand
96- incorporeal
95- can be used as a dagger
94- in a jar of clearish black ooze
93- it's blue
92- it is used up after 1 usage
91- it menaces with spikes of lead (decorative only)
90- it can be used as a ladder
89- butterflies constantly stream out of it
88- eyeball
87- candle
86- staff
85- glasses
84- it is covered in swirling smoke
83- it smells like roses
82- it is partially made of glass
81- it is a cube of solid blood.
80- it feels like sandpaper
79- it smells like dead animals
78- it is a globe of flame
77- it is made of souls
76- it tastes like bitter apricots
75- it is a bottle
74- it is yellow
73- pentagrams cover its side
72- spiders appear in cracks along it's side
71- you can hear someone screaming if you put it to your ear
70- it glints in the sun
69- it glows green in the dark
68- it feels odd, and prickly
67- it is an aboleth tentacle
66- it is a large insect
65- it seeps blood
64- it smells of rotten wood
63- it is alive (not animated, i.e, an alive gem or other object would be covered in skin, and have an eye or two that looks at you.)
62- it has a pulse
61- it is dried meat
60- it is a coin
59- it is a slab of wood
58- it turns invisible for a split second every once in a while
57- it is a fish
56- it hovers
55- it is a brain
54- it unnerves you
53- it spews out gibberish
52- it is covered in odd writing
51- it is a book
50- it is a stone
49- it is a blunt sword
48- it is rusty (even if it is not metal)
47- it sparks
46- it makes pinging noises
45- it is a bear tooth
44- it is a vulture beak
43- it is a goat eye
42- it is in a flask of oil
41- it smells of ash
40- it can cast bolt of frost
39- it is a leg bone
38- it can turn into a shield
37- it glows when oozes are nearby
36- it smells of lime
35- it laughs uncontrollably
34- it bestows a random curse upon the holder
33- it can turn into an ox
32- it may run away from the character
31- it smells of brimstone
30- it can turn into a phial of water that never empties
29- it does 1d6 damage on contact with any living or undead creature
28- you can ask it simple questions and it will answer
27- it can cook simple foods
26- it can hold up to 500 gallons of any one liquid (must be filled first)
25- it is intelligent
24- it moves under it's own power
23- it can sense constructs within 100 feet
22- it makes loud noises when enemies are nearby
21- it smells of meat
20- it is a human foot
19- it is in a jar of foul-smelling purple water
18- it smells of urine
17- it can become a grappling hook
16- it is a globe
15- it is a sheet of paper
14- it is orange
13- it is made of metal
12- it is a small box
11- it is made of bone
10- it is a ring
9- it is a glove
8- it is a phial of sand
7- it is multicolored
6- it can be used to disarm an opponent, with no attacks of opportunity.
5- it has a large cut in it
4- it is covered in moss
3- it is covered in goo
2- it does not melt in magma
1- roll twice
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