The Darklord (3.5e Deity)
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|Symbol:||Sheild with a Black Fisted Gauntlet|
|Home Plane:||Prime Material Plane|
|Portfolio:||Civilization, Tyranny, Magic, Nature, Supremacy, Combat, Destruction, Warriors, Law, Supremacy, Planning|
|Clergy Alignments:||LE, LN, NE|
|Domains:||Magic, War, Evil, Law, Tyranny, Destruction, Life|
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The Darklord appears as a 9 foot tall figure dressed in gleaming black platemail, with a cape as black as a starless night. He carries Ascension, a +15 huge mercurial greatsword with the keen, vorpal, wounding, spell storing, defending, and ghost touch properties. It also holds many magical abilities known only to the Darklord himself.
Conquer in the name of the Darklord, but don't do so frivolously. Only conquer what you can hold, and fortify. Then conquer more.
 Clergy and Temples
With a variety of domains to choose from, the Darklord's clergy is very diverse. They serve roles as military commanders, town lords, advisors, or just spread the word of the Darklord. The Darklord's temples are veritable fortresses, setup for defense of a town/region first, and worship second.