Terrifying Rage (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL

Terrifying Rage [Rage]

Your rage is terrifying to behold and fearsome to your enemies

Prerequisite

Rage 2/day, Base attack bonus +3

Benefit

When enraged, all opponents within 10 feet with HD less than your own must make a Will save (DC = 10 + 1/2 Rage-associated class levels + Cha bonus) or become shaken (-2 morale penalty on all attack rolls, checks and saving throws) for the duration of your rage. This is an extraordinary ability that only works when you are using your Rage class ability. Its effects also end if you are subdued, restrained, rendered unconscious or slain, or if your opponent moves more than 10 feet away from you. Opponents that succeed in their saving throws are immune to the terrifying effect of your rage for one day.

--
Author: Eric D. Harry © Eric D. Harry 2001   This feat is from the NBoF, please see NBoF Credits.
Revised by the Netbook of Feats Review Board
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.20 4.50 3.50 4.00 4.25 4.75

Back to Dungeons and Dragons ->DnD Feats ->DnD Rage Feats.
Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.
Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors