Template:Armor Material Enhancements

From D&D Wiki

Jump to: navigation, search
{{{arm}}} Material Enhancements
Material Cost1 Hardness Hit Points Special
{{{material}}} {{{cost}}} {{{hard}}} {{{hp}}}
Adamantine n/a n/a n/a
Crystal, Deep {{{dccost}}} 10 {{{dchp}}} No rusting
Crystal, Mundane {{{cost}}} 8 {{{mchp}}} No rusting
Dragonhide n/a n/a n/a
Mithral n/a n/a n/a
  1. The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1.
Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors