Teal Leech (3.5e Leech)
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| Abjuration | |
| Prerequisites: | Fern Leech |
|---|---|
| Attachment Time: | 4 rounds
|
| Incubation Time: | 7 rounds |
| Spell Resistance: | No |
The teal leech can be thrown at any ally, granting them fifteen points of damage resistance applicable to physical, non-magical damage only for the four rounds that it stays attached to its target.
Enhancement: The teal leech can stay attached for 8 rounds, granting its damage resistance the entire time
Enhancement: The teal leech can quickly crawl back to the leechmaster who threw it, thus allowing him to throw it every 3 rounds.
Enhancement: The teal leech gives 20 points of damage resistance. This enhancement is stackable, granting an additional five points for every enhancement used.
