Tank (3.5e Class)

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Tank[edit]

Making a Tank[edit]

Abilities: High Constitution for high HP and good Strength for good physical damage.

Races: Any race who can take a hit.

Alignment: Any.

Starting Gold: 6d4×10 gp (150 gp).

Starting Age: "Moderate" or "As fighter".

Table: The Tank

Hit Die: d12

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +0 +0 Solid Defense, Bonus Feat
2nd +2 +3 +0 +0 Natural Armor +1
3rd +3 +3 +1 +1 Damage Reduction 1/-
4th +4 +4 +1 +1 Energy Resistance 3
5th +5 +4 +1 +1 Bonus Feat, Fast Healing 1
6th +6/+1 +5 +2 +2 Natural Armor +2
7th +7/+2 +5 +2 +2 Damage Reduction 2/-, Shield Block
8th +8/+3 +6 +2 +2 Energy Resistance 6
9th +9/+4 +6 +3 +3 Bonus Feat
10th +10/+5 +7 +3 +3 Natural Armor +3, Bonus Feat
11th +11/+6/+1 +7 +3 +3 Damage Reduction 3/-
12th +12/+7/+2 +8 +4 +4 Energy Resistance 9
13th +13/+8/+3 +8 +4 +4 Plate Specialization
14th +14/+9/+4 +9 +4 +4 Natural Armor +4
15th +15/+10/+5 +9 +5 +5 Damage Reduction 4/-, Bonus Feat
16th +16/+11/+6/+1 +10 +5 +5 Energy Resistance 12
17th +17/+12/+7/+2 +10 +5 +5 Bonus Feat
18th +18/+13/+8+3 +11 +6 +6 Natural Armor +5
19th +19/+14/+9/+4 +11 +6 +6 Damage Reduction 5/-
20th +20/+15/+10/+5 +12 +6 +6 Energy Resistance 15

Class Skills (2 + Int modifier per level, ×4 at 1st level)
Climb (Str), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Search (Int), Spot (Wis), Swim (Str).

Class Features[edit]

All of the following are class features of the Tank.

Weapon and Armor Proficiency: All simple and martial weapons and all armor and shields.

Solid Defense (Ex): Also starting at level 1, a Tank can add his Con modifier (instead of his Dex modifier) to his Armor Class. Armor, however heavy, does not limit how much Constitution bonus can be added to AC.

Bonus Feat: Starting at level 1, the Tank gets a bonus feat and another one at level five and every five levels after. (The Bonus Feat list for a Tank is the same as that of a Fighter.)

Natural Armor (Ex): Starting at level 2, the Tank has started to become a walking wall for his enemies. The Tank gets a bonus of +1 to his Natural Armor bonus. This bonus is increased by +1 every four levels after.

Damage Reduction (Ex): Starting at level 3, the Tank is able to shrug off light damage from each hit he takes. The Tank gains Damage Reduction 1/- (this bonus stacks with any other Damage Reduction bonuses the Tank may have). This damage reduction increases by 1 every four levels after.

Energy Resistance (Ex): Starting at level 4, the Tank has adapted to taking damage from magical sources. The Tank gains Energy Resistance 3 to acid, cold, electricity, fire, and sonic based attacks (this bonus stacks with any other Energy Resistance bonuses the Tank may have). This bonus increases by 3 every four levels after.

Fast Healing (Ex): Starting at level 5, the Tank has gained the ability to force his body to recover from his injuries faster.

Plate Specialization (Ex): The Tank grows very accustomed to wearing Plate armor. While wearing Plate, the tank no longer takes movement penalties. In addition to gaining an additional +1 to his AC.

Shield Block (Ex): The Tank realizes that he has a shield, raising it allows him to add 4 AC against the next attack made against him. If he manages to get hit the shield reduces the damage, 1/-, + 1 every 5 levels.

Epic Tank[edit]

Table: The Epic Tank

Hit Die: d12

Level Special
21st Fast Healing 2
22nd Natural Armor +6
23rd Damage Reduction 6/-
24th Energy Resistance 18, Fast Healing 4
25th
26th Natural Armor +7
27th Damage Reduction 7/-, Fast Healing 6
28th Energy Resistance 21
29th
30th Fast Healing 8

2 + Int modifier skill points per level.

Campaign Information[edit]

Playing a Tank[edit]

Religion: Tanks worship a variety of gods. Mostly war gods, but many also revere gods of protection.

Other Classes: Tanks are valued in quests due to their high hp. Tanks rely on their team-members for damage-dealing and skills.

Notable Tanks:

"No! You should have waited! Well, it's too late now. I, Siegward of the Knights of Catarina, fight by your side!" (aaarh!)" -Siegward of Catarina

"Don't worry my friends. I will be your shield" -Reinhardt of Overwatch

Combat: Run into a room and attract all the attention of the enemies. Let your friends take care of the rest.


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