Talk:Swashbuckler, Lord Dhazriel Variant (3.5e Class)

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This is a good variant... Especially considering a 3-level dip into it doesn't look especially different for anybody who did so with the WOTC version (and now wants to retcon this variant into their build, like I did with my major villain NPC). -- Mythos 15:33, 30 June 2009 (MDT)


I would help edit this page to get it finished, however, out of respect for Lord Dhazriel's wishes, I'll let him do it. -- Mythos 18:50, 30 June 2009 (MDT)

You know, if you want, I can adapt various Smart, Dedicated, and Charismatic-type talents from d20 Modern to fully flesh-out this class's style features, assuming Dhazriel allows me to... -- Mythos 15:45, 1 October 2009 (MDT)


the twentieth level ability is way OP, since the keen effect stacks with real keen, and you can increase the crit multiplier. if you pick both abilities and use a keen rapier, you get a 10-20/x3 crit range, then you put whatever burst abilities on it. now every other attack (take power critical alot to you always confirm) you ad 2d8 dmg per +2 bonus and the normal d6 from the flaming property or whatever. i cant think of any way to make a 10-20 crit balanced, anyone else has on please post. other than that it seem like a well balanced class, about equal to a rogue/swashbuckler with the multiclass feat (losses a few SA dice, gets a couple more bab and improved evasion, wich is about fair far as i can see). Zau 16:32, 4 August 2009 (MDT)

How is a 10-20 crit range overpowered? Being able to slay anyone with necromantic death spells still seems a lot more overpowered to me... -- Mythos 15:37, 1 September 2009 (MDT)

why does everyone bring up rouges and wizards when talking about balance for a fighter-type class? balance needs to be compared to a similar class, saying fighter sucks since it isnt wizard with all bullshit spells is a dumb argument, same can be said of anything that isnt wizard or other caster. Zau 07:49, 25 November 2010 (MST)
Also remember fighter variants are sustained damage not "I can do this 4 times a day" casters with instant death spells. Tivanir 09:30, 21 March 2012 (MDT)

It's time to buckle are swash! -Elan male dashing swordsman


First, I think you should expand the swashbucking abilities to any weapon that can be finessed, it makes sense. Second, I like the cap stone abilities, they are versatile, but maybe they should only get one of them. Other than that, good class. A bit on the powerful side, but that appears to be intended. --Ganre 19:16, 29 November 2010 (MST)


Power - 4/5 I give this class a 4 out of 5 because your variant is over powered with to many too many awesome class features. I suggest removing some of them and weakening others e.g. limiting the level twenty class feature to a smaller group of weapons or replacing it with the final steps of a level scaled class feature like most classes. Also I would like to see some of the class features that made the original a desirable class, but I would only add them if you weakened the class considerably.

Wording - 5/5 I give this class 5 out of 5 because <<<it's well worded with a nice amount of fluff. If I had to improve something it would be the fact that there are a few grammatical errors in your paper

Formatting - 5/5 I give this class a 5 out of 5 because the only problem is the top where the money and health are located. It's a little messed up, but since I can't even make a class in the program this site makes you use it doesn't bother me this is just something you might improve.

Flavor - 5/5 I give this class a 5 out of 5 because I love the idea of the swashbuckler in general, and I over all like what you've done with it. Also you as previously stated I enjoyed your fluff.

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