Talk:Spirit Commander (5e Class)

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I didn't make the basic bone structure of this and liked the concept so I gave it a bit of a lifting.

I really like the idea of a weak half-assed wizard who can barely dable in magic and has a few spells but mostly has a strong connection to the spirit world and who can summon Spirits/Ghosts as near-permanent allies to fight for them and protect them.

More work needs to be done but I would appreciate guidance on how to proceed from what it has now become. --Holic (talk) 09:27, 29 December 2017 (MST)

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