The drawbacks are still too severe, and I don't understand why anyone would pick this flaw. Please consider adapting it to a Template. Marasmusine (talk) 07:34, 1 April 2013 (MDT)
- I tend to use MSRD mutations and very strange races quite often which offset a lot of the penalties. I was actually a bit worried that with the multi-slot soulmelds I had pushed it a bit too far in power. Being a tauric spider goblin-glass lizard would be easily viable with this flaw. But I personally like my insane flying skull character though, not as optimal as some other builds I can think up around this, but fun. Half styx dragon(or anything else immune to poison) with MSRD detrimental mutations related to poison easily replaces lost limbs with functional ones. I would have to go check, but I think four feats is also enough to get you pretty well on your way to getting extra limbs from Evil, and who doesn't like being indebted to a devil?