Talk:Mortician (3.5e Class)

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Euthanize[edit]

The Euthanize ability of this class seems a little underpowered for 20th level, since the Assassin class can possibly grant this ability much sooner (and in the long run, the epic Assassin's death attack is more powerful than the epic Mortician's Euthanize). I would recommend increasing the save somehow, or making it more desirable than the Assassin's death attack. --Rakankou 16:34, 11 June 2008 (MDT)

Perhaps higher save and also effective on corporeal undead (ignoring their usual immunity to death)? -- Eiji 16:35, 11 June 2008 (MDT)
I love eiji's idea, i was originally going to make it his level plus ten, instead of half his level, but thought that that would b to over powered, i think ill change that to 10+his level and make it useable agianst undead, any thoughts?Summerscythe 17:08, 11 June 2008 (MDT)
Mortician that starts with a + 4 wis, puts all stat boosts in wis, and gets a +5 book
10 + 19 + +14 = 43 DC
Fighter who starts with a +4 con, puts all stat boost in con, and gets at + 5 book and
has a cloak of resistance +5
12 + 14 + 5 = +31(roll needed to save:12)
the average fort save for all characteres at level 19 is +19(roll needed to save 24)
Do you see what i am getting at here? That fighter is built to make your save, and doesn't have a 50/50 chance without taking a crap feat like :::Great Fortitude. Your average Rogue or Wizard is simply going to die. --Ganre 15:26, 12 June 2008 (MDT)
You have a point what if i made it 15+ half his class level + his wisdom mod?Summerscythe 15:48, 12 June 2008 (MDT)
I would suggest using a typical DC that is usually used, being DC 10 + (1/2 the class level) + (the modifier of the relative ability), or in this
case, at level 20, with a +5 wisdom mod, 10 + 10 + 5, or DC 25. A high-fort character would have 12(base fort) + 3-5(con mod average), being ::::::15-18, needing a roll of 7-10, depending. Being a high-fort class, that is balanced appropriately. A low-fort class would need a roll of 13-16 ::::::instead, and probably higher, because they wouldn't have as high con.

--Rogue The Demonchild

Sneak attack?[edit]

Lord Drahziel suggested adding a sneak attack progression to the clas sto mak eit stronger, slower than the fogues of coure, maybe every three levels instead of two... what do you guys think? would that be to powerful, or just right? Summerscythe 00:51, 1 March 2009 (MST) I agree, the sneakk attack is a little over done, maybe a weak sneak attack, but you can forgo a 1d6 to cripple or wound an enemy. —The preceding unsigned comment was added by Homunculus (talkcontribs) 13:49, 26 September 2009 (MDT). Please sign your posts!

Rating Please?[edit]

Could i please get someone other than myself to rate this, i want a second opinion.Summerscythe 02:24, 14 March 2009 (MDT)

Rating[edit]

Power - 4/5 The mortician is able to keep up with monsters fairly well, still a bit weak but I am sure it can do well enough. --Lord Dhazriel 15:07, 16 April 2009 (MDT)

Wording - 5/5 Easy to understand, the wording got nothing to reproach. --Lord Dhazriel 15:07, 16 April 2009 (MDT)

Formatting - 4/5 The formatting is a bit funky but follow the preload well. --Lord Dhazriel 15:07, 16 April 2009 (MDT)

Flavor - 4/5 The class flavor is interesting, I like the rogue/necro synergy the class offer. --Lord Dhazriel 15:07, 16 April 2009 (MDT)

Rating[edit]

Power - 5/5 I give this class a 5 out of 5 because Well balance mix of spellcasting and skill --75.34.93.235 23:20, 8 August 2009 (MDT)

Wording - 5/5 I give this class a 5 out of 5 because Loved the fact you had flavor text --75.34.93.235 23:20, 8 August 2009 (MDT)

Formatting - 5/5 I give this class a 5 out of 5 because Lovely balance and separation. I can use this directly from the site with no editing to match dnd standard --75.34.93.235 23:20, 8 August 2009 (MDT)

Flavor - 5/5 I give this class a 5 out of 5 because OUTSTANDING work with flavor. Im a huge necromancy player and this adds massive flavor to the lesser undead --75.34.93.235 23:20, 8 August 2009 (MDT)

Rating[edit]

I don't know if I'll share the enthusiasm of the IP who rated this class, but I'll take a stab at it.

Power - 4/5 I give this class a 4 out of 5 because it's reasonably powerful, but I'm mostly in agreement with Dhazriel that it might lean towards the weak side. The Sneak Attack and animation abilities make it somewhat useful in combat, but it seems like its damage-dealing capabilities aren't up to snuff. Also, Stitch Up doesn't seem like it heals quite enough damage to be worth the effort of a whole minute (10 rounds). It doesn't really have enough power to beat out a cure critical wounds cast by a cleric of the same level, and I feel that given the increased effort (1 minute and a Heal check versus 1 standard action of casting time) doesn't help its case at all. - TG Cid 12:41, 9 August 2009 (MDT)

Wording - 4.5/5 I give this class a 4.5 out of 5 because it's really well done. The class abilities are clear and concise, while the flavor text is well thought out and enjoyable. The only reason it's not a 5 is because of the few spelling/grammatical errors that remain (for example, in the second paragraph of Euthanize the word remains "assassin" where I believe it should be changed to Mortician. - TG Cid 12:41, 9 August 2009 (MDT)

Formatting - 4/5 I give this class a 4 out of 5 because most of the preloads are followed well, but the last section (Morticians in the Game). If this section were filled out, I would be hard pressed to raise this score to a 5. In addition, some of the spell links don't seem correctly formatted (spells are supposed to be italicized, not bolded, right?). - TG Cid 12:41, 9 August 2009 (MDT)

Flavor - 4/5 I give this class a 4 out of 5 because it seems more appropriate as an NPC villain than an adventurer. The ability to create undead and golems makes the class feel like "I skulk around in the background while my countless minions fight for me." There's nothing terribly wrong with this (in fact, I think this class could be a badass campaign villain), but it just doesn't seem to fit with the archtypical party of four to six. I wasn't sure whether to ding you or praise you for this, but it also seems to fill a variety of other separate niches (part necromancer/cleric, part rogue). This could possibly be construed as a good thing or a bad thing depending on the viewer. As a result, it didn't affect my rating either way. - TG Cid 12:41, 9 August 2009 (MDT)

All in all, I don't know about "PERFECT" but it certainly is good. - TG Cid 12:41, 9 August 2009 (MDT)

Some things[edit]

I really, really like this class. And I see that you have done some changesd to it that make him more formidable. Thats good, but I always thought as morticians as being healers with some necromantic abilities. I think that the sneak attack should be toned down to a total of +3d6, but i can be used on any kind of creature. I also think that the resistance to Energy drain should be changed to a Fortification ability, something that increase the Morticians defense against ability drain, damage and critical hits. Lastly, I think you should give the mortician the following:

  • Can only use cloth armor
  • WAY more skill points
  • No Bonus Feats

But this is just my observation, I played with this class and got really good results, but my character started to get too powerful, so i toned down most of the powers. I think that the mortician should be a more healing based class with some abilities that mimic those of a rogue and assassin. I really like this class though, Great Job!! =D. —The preceding unsigned comment was added by Homunculus (talkcontribs) 13:49, 26 September 2009 (MDT). Please sign your posts!


Rating[edit]

Power - 4/5 I give this class a 4 out of 5 because it covers all the bases, meets expectations, makes for a playable and a strong character, but lacks depth and thoroughness that would bring it up to a 5. --User:Fenrisulfir 13:39, 12 October 2010 (MDT)

Wording - 4/5 I give this class a 4 out of 5 because the technical writing and wording could be better. It's much better than most homebrew classes, but isn't quite up to Wizards of the Coast standard. --User:Fenrisulfir 13:39, 12 October 2010 (MDT)

Formatting - 4/5 I give this class a 4 out of 5 because there are some typos here and there. --User:Fenrisulfir 13:39, 12 October 2010 (MDT)

Flavor - 5/5 I give this class a 5 out of 5 because it's great--it's unique, I never would have thought of it on my own, even though it could use some improvements. My Mortician is now level 8 and I'm having a blast with him, he definitely brings a unique contribution to any team, though he could use one or two more subtle differences to set him apart from the evil cleric. --User:Fenrisulfir 13:39, 12 October 2010 (MDT)


Rating[edit]

Power - <<<4.9>>>/5 I give this class a <<<Insert Your Rating Here>>> out of 5 because <<<insert why you gave the rating and how to improve it>>> --98.249.13.47 01:53, 22 October 2010 (MDT)

Wording - <<<5>>>/5 I give this class a <<<Insert Your Rating Here>>> out of 5 because <<<insert why you gave the rating and how to improve it>>> --98.249.13.47 01:53, 22 October 2010 (MDT)

Formatting - <<<5>>>/5 I give this class a <<<Insert Your Rating Here>>> out of 5 because <<<insert why you gave the rating and how to improve it>>> --98.249.13.47 01:53, 22 October 2010 (MDT)

Flavor - <<<4>>>/5 I give this class a <<<Insert Your Rating Here>>> out of 5 because <<<insert why you gave the rating and how to improve it>>> --98.249.13.47 01:53, 22 October 2010 (MDT)

Rating[edit]

Power - 4/5 I give this class a 4 out of 5 because the class tends to play well as a support-class. Besides healing and providing undead meat shields to absorb damage, the Mortician himself isn't great at combat or dealing with problems in fields/realms of non-magic. --71.231.38.150 18:40, 16 March 2011 (MDT)

Wording - 4/5 I give this class a 4 out of 5 because some of the language and usage could be tightened up and made more direct and professional, but overall it's great (especially when compared to most of the stuff written by strangers on the internet). --71.231.38.150 18:40, 16 March 2011 (MDT)

Formatting - 5/5 I give this class a 5 out of 5 because formatting is great, readable, and easy. --71.231.38.150 18:40, 16 March 2011 (MDT)

Flavor - 4.5/5 I give this class a 4.5 out of 5 because it's not perfect and could use some work, but it's an amazing original idea and has inspired me to take my necromancers to new levels. --71.231.38.150 18:40, 16 March 2011 (MDT)

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