Talk:Lizardfolk Culture (Paludia Supplement)

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I tapped heavily into the sophistry of Thomas Hobbes for this -Noname 20:04, 5 June 2007

I also intended for sections like this to be like encyclopedia entries. -Noname 17:24, 12 December 2007
I also had to frame everything in this in the context of the two themes of the lizardfolk as set by d&d; survival and procreation, although I give much more focus to the former (survival.) -Noname 12:11, 23 December 2007 (MST)
The tattoo thing came from the psionic tattoos of D&D, in no small part. It also came from a level of the fourth game in the popular Avernum series (Avernum 4, in which some of the game's own reptilian humanoids have a very similar thing), which in turn, probably gets it from D&D. Noname 16:26, 4 January 2008 (MST)


This section was made for DMs to use in a quest. This section was also made to give the lizardfolk a non-human outlook so they are more than just humans in reptilian form. Noname 19:28, 7 January 2008 (MST)


Any comments? Criticisms? Ways I could better relate this to the actual workings of a campaign? That's why I made this section; to give DMs ideas for their own quests in Paludia; the material here is a means to that end. Noname 16:05, 4 January 2008 (MST)

Anything Else?[edit]

Does anyone else want to know anything more about this subject? Any questions or need for clarity? Noname 17:07, 8 July 2008 (MDT)

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