Talk:Infernal Blooded (4e Race)

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Balance[edit]

This race has many of the same problems that the "Half-Angel" has (flight, languages not available to 1st level characters), as well as needing the format for the racial power corrected and it needs more mechanics to make it worth playing. -- Sepsis 15:40, 4 March 2009 (MST)

Giving a race unlimited Heroic level flight is extremly unbalanced. Flight is, at best, an Epic level power and gives them an unfair advantage over every other race available. When creating a race you want to balance it against all other available races, no one race should outstrip all others in such a basic way. Terrain conditions, hazards, and most monsters (among many many other things) do not account for flying PCs at such a low level and in that way give Players who have such a power an unfair edge over not only DM adversaries but over the other PCs as well (even if they don't see it). For these basic (and as I said many many more) reasons WotC has restricted flight to Epic level characters (they aren't "scared" of it, unlimited flight is unbalanced when placed against all other races). Even if a DM feels they can "handle" low-level flying PCs they are doing a horrible disservice to all the other Players who do not wish to play this race by granting an Epic level power to Heroic level characters. Although you may be able to balance this by stating this is a campaign setting specific race, and that all other non-flying races in the setting gain a bonus Feat at time of creation in order to compensate for the distinct and unfair advantage flying gives this race. Still in order to keep this as a race all can use; their wings should perhaps grant a bonus to Jump with additional feats eventually granting limited then full flight at Epic levels. --Sepsis 15:40, 4 March 2009 (MST)
I tweaked the thing so that its format was right, also I added it so that it wasn't always a hit with the powers (it wouldn't let me). Do you think I should take out the flight? Also, with dragonborn, they get flight power at level 16. Don't want to pull out my D&D 4e Player's Handbook 2, but I think that's what it is. --Axl 21:36, 28 January 2011 (MST)
It still is a constant movement option. If it is not constant it will be better. --Green Dragon 19:31, 29 July 2011 (MDT)
It's been changed now. --Green Dragon (talk) 09:43, 9 September 2013 (MDT)
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