Talk:Idiot Savant (3.5e Template)
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I am also autistic (AS) and I think the skills should be changed a bit:
+2 to any one Knowledge skill, and Profession: Gambler or any one craft skill
-2 to Bluff, Diplomacy, Disguise, Handle Animal, and Perform
-1 to every skill point per level for Strength and Dexterity-based skills
--Skills Pt 2-- many "idiot savants" connect very well to animals, because they operate logically, so I would vote against -2 handle animal and add +2 to handle animal instead.