Talk:I can USE shurikens (3.5e Optimized Character Build)
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- Why not just throw daggers? Objectively they are better in every way, including price I believe. You have to put something special in this thing to prove your little frisbees are worthwhile. 184.108.40.206 15:40, 12 May 2009 (MDT)
- The bracers of archery only apply bonuses to attacks made with a bow, not all ranged attacks, and even then only if the wearer is already proficient in the use of the bow.
- Halfling Ninja starting off, +2 racial dex, +1 size to hit and +1 thrown weapons racial bonus, small shurikans do 1 damage instead of 1d2 but thats negligible for the bonuses to hit. If you wanna throw something, go halfling.
For shurikens over daggers, mostly because they're considered ammunition, so enchanting 10 with returning/throwing is a lot cheaper than enchanting 10 daggers. But yeah, I don't really see the point to this build. Better to go CV ninja, Ghost Step, and make full attacks with rapid shot + two-weapon fighting, gaining Sudden Strike on every attack made. By level 5 you're doing 3 attacks per round, each dealing 3d6+2 damage with Point Blank Shot (assuming you're not using magical shurikens, or picking up a dex-to-damage feat like Dead-Eye)
- shurikens are ammo, which breaks after its thrown i do believe. so you can have BROKEN shurikens return. no good --Name Violation 21:52, 8 February 2010 (UTC)
Shurikens are priced as ammunition, so +2 shurikens are a paltry 8301gp for 5. They also break after hitting and 50% breakage on a miss. Absolutely useless. Go with daggers. Same price for 1, dont require feat to use, and do more damage. —The preceding unsigned comment was added by 220.127.116.11 (talk • contribs) . Please sign your posts!