Talk:Horde Breaker (3.5e Feat)
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this is way OP, gives combat reflexes, cleave, supreme cleave and other crap as a single feat. Zau 04:22, 3 May 2009 (MDT)
Horde Breaker [Epic] (DnD Feat). Prerequisites: 24 STR, 20 CHA.
Still possibly OP. Get the picture?
Yeah, I agree. It is pretty OP, and even though it may work for your game, expect criticism on the fact that this is pretty damned overpowered, as it is EXPLICITLY more powerful than already good feats.
Frank and K
Go read the Races of War supplement. It's a different take on DnD with a whole bunch of different takes on everything. That should explain the nature of the feat to you and you can take it within the proper context. -- Jota 09:39, 3 May 2009 (MDT)
Regarding the balance concerns that has been applied to this page: This feat is not meant to be used as supplemental material (meaning, it isn't supposed to mesh into the balance of other SRD feats, nor should it be considered alongside them).
This feat, and all tome feats, combat or otherwise, are meant to be considered alongside the standards set by the transformational sourcebook known as Races of War, which is a departure from many normal concepts and limits in standard 3.5e play. The entire sourcebook is transformational, and therefore it is expected to be unbalanced when compared to SRD content. Balance concerns should typically be only levied against the page if it is clearly egregiously imbalanced, even against its own sourcebook's standards. --Jwguy (talk) 09:59, 7 February 2016 (MST)