Talk:Elf, Blood (4e Race)
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A Few Things
- Vision: If you wish them to have Darkvision (do they live below ground?) that is all you have to list. It is assumed they have Normal vision as well.
- Bloodied rage: This is a bad trait. You shouldn't have level triggered traits in a race. As well the mechanics sound a bit overpowered. You may want to just say; "While Bloodied any weapon you wield gains the High Crit. property.". You should always try to use existing rules before creating new ones to allow traits (or powers) to function.
- Feybeast bloodwrath: Don't forget to add this power to the trait list. Although even as a Daily it seems a bit overpowered, and you really should avoid Dailys as racial powers (just good form, not a true design standard). The AoE is ungodly huge (Close Burst 15), its only a Minor action, and it does high (non-scaling) damage while imposing a condition. To top it off it has a Miss effect. Thats just a bit too much. The range should be dropped to a 5, it should be a Encounter power costing a Standard action. The attack stat should probably be Intelligence Vs. Will, with a "Hit" causing; "1d6 +Charisma modifier Psychic damage, and the target is knocked Prone. At Paragon level the damage increases to 2d6 +Charisma modifier Psychic damage, and at Epic levels the damage increases to 3d6 +Charisma modifier Psychic damage." Obviously I think the Miss effect should be removed.
- Grammer/Spelling: I know this is a work in progress, but you may want to clean up as many grammer and spelling errors as you can while you work on it.
- Standard Stuff: Also as "Elves" I assume they will get they "Fey Origin" and "Trance" traits?
Thank you for your time. -- Sepsis 17:05, 5 May 2009 (MDT)
- you might want to work on your spelling as well Sepsis. Grammar not grammer. - ASDF —The preceding unsigned comment was added by 220.127.116.11 (talk • contribs) 18:16, 17 May 2009 (MDT). Please sign your posts!
- Regardless, I'm not working the article, only making comments. My style is unimportant as long as the idea is conveyed. The style and form of the article does not get that luxury. -- Sepsis 00:23, 18 May 2009 (MDT)
- I think what he means to say is that it is irrelevant since the template gets removed once the issues which were brought up have been dealt with. --Green Dragon 00:25, 18 May 2009 (MDT)
I've changed bloodied rage since it was unbalanced. Feybeast was horrible too, so I've changed that. Marasmusine 04:32, 22 March 2012 (MDT)
Changed the favoured races too ("doommage"? "spacialist"? - warlock synergizes very poorly also). Str/Wis is good for fighers, paladins, warlords, runepriests, rangers, clerics, wardens and seekers. Str is good for barbarins, Wis is good for shamans. Str/Int is good for swordmages, warlords and avengers. Marasmusine 04:43, 22 March 2012 (MDT)
Since the designers have taken an position of "no more multiple variations of a singular race" (ie. aquatic elves, wood elves, elves from space, etc.), the majority of gamers have jumped behind this and have an immediate negative reaction when they see a "<Fill in permutation> Elf" (or Dwarf, Halfling, etc.). To avoid that (and to help insure folks will at least give the race a look) you might want to just give them an original name. You can still have them colloquially referred to as "Blood Elves", and even keep the same physical description, but with an original name it eliminates immediate negative bias. Just a thought. -- Sepsis 00:29, 18 May 2009 (MDT)
I removed the (copyright of Blizzard), for the following reasons:
- You can't copyright a name. That would be a trademark.
- These are obviously not the Warcraft Universe's Blood Elves.
- The Earthdawn RPG had "blood elves" before Blizzard did, so they can't legitimately claim the name to be original to them.
- Lastly, if they were Blizzard's Blood Elves and were copyrighted, they couldn't be here anyway. As the edit page says, DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION.