Talk:Dracon (4e Creature)

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Equipment[edit]

Do standard suits of clothing count as equipment on a creature? Or should I not mention it? Noname 17:58, 4 September 2008 (MDT)

Normally you list items in equipment that the Players can find on the corpse and take as treasure. For the most part clothes aren't considered treasure unless it is particularly fine or unique. -- Sepsis 18:38, 14 September 2008 (MDT)

Burst[edit]

Is the burst symbol in yet? Noname 20:28, 4 September 2008 (MDT)

Minions[edit]

What is their purpose? They die in only one hit... Noname 16:19, 8 September 2008 (MDT)

They help bulk up encounters giving the Players more fodder to strike against (using up precious Powers), and allowing you to not have to constantly adjust standard monsters to give the feeling that some are tougher then others. Many Minions look and act like their standard counterparts and will mix in with them keeping the Players from singling out the "easy kills". -- Sepsis 18:42, 14 September 2008 (MDT)

Change[edit]

The system changed between the time I started this page and present time, didn't it? Noname 16:53, 23 November 2008 (MST)

Lol, ya. Template:4e Creature Top should be what you are looking for. --Green Dragon 16:20, 24 November 2008 (MST)

Upgrade[edit]

I will be changing this to the current 4e template in a week or so. Or whenever I have the time. -- Noname 19:45, 16 December 2008 (MST)

The new text replaces these old ones. --Noname 10:00, 27 December 2008 (MST)
Dracon Consort
Medium Humanoid
Level 1 Minion
XP 25
Initiative: +3 Senses: Perception + 1; darkvision

HP: 1; a missed attack never damages a minion
AC: 10 Fort: 9 Ref: 13 Will: 10
Speed: 6

Basicmelee.pngClaw (Standard; at will)
1 damage
Alignment: Unaligned Languages: Draconic
Str: 8 (-1)
Con: 8 (-1)
Dex: 16 (+3)
Int: 9 (-1)
Wis: 9 (-1)
Cha: 16 (+3)
Equipment:


Dracon Warrior
Medium Humanoid
Level 5 Soldier
XP 200
Initiative: +6 Senses: Perception + 3; darkvision

HP: 62 Bloodied: 31
AC: 17 Fort: 18 Ref: 16 Will: 15
Speed: 6

Basicmelee.pngScimitar (Standard; at will)♦Weapon
1d8 damage.
Area.png Dracon Breath (Minor; encounter)♦Acid
Close Blast 3; +5 vs Reflex (+6 while bloodied); 1d6 + 2 acid damage.
Alignment: Any except lawful good Languages: Draconic
Str: 16 (+5)
Con: 15 (+4)
Dex: 14 (+4)
Int: 10 (+2)
Wis: 10(+2)
Cha: 9 (+1)
Equipment: Leather armor, scimitar.


Dracon Raider
Medium Humanoid
Level 8 Skirmisher
XP 350
Initiative: +6 Senses: Perception +3; darkvision

HP: Bloodied:
AC: Fort: Ref:
Speed: 6

[[Image:<--Basic Melee, Melee, Ranged, Close or Burst-->.png]]' ()♦'
Alignment: Any except lawful good Languages: Draconic
Str: ()
Con: ()
Dex: ()
Int: ()
Wis: ( ()
Equipment:
Dracon Soldier
Medium Humanoid
Level 10 Soldier
XP
Initiative: +6 Senses: Perception +3; darkvision

HP: Bloodied:
AC: Fort: Ref:
Speed: 6

[[Image:<--Basic Melee, Melee, Ranged, Close or Burst-->.png]]' ()♦'
Alignment: Any except lawful good Languages: Draconic
Str: ()
Con: ()
Dex: ()
Int: ()
Wis: ( ()
Equipment: Plate armor, long sword.
Dracon Champion
Medium Humanoid
Level 20 Soldier
XP
Initiative: +6 Senses: Perception +3; darkvision

HP: Bloodied:
AC: Fort: Ref:
Speed: 6

[[Image:<--Basic Melee, Melee, Ranged, Close or Burst-->.png]]' ()♦'
Alignment: Any except lawful good Languages: Draconic
Str: ()
Con: ()
Dex: ()
Int: ()
Wis: ( ()
Equipment: Plate armor, bastard sword.

Bloodied[edit]

How do you show/remove the "bloodied" value for a 1hp minion? --Noname 12:41, 28 December 2008 (MST)

Putting "Minion" in the "bloodied" perameter replaces "bloodied" with "; a missed attack never damages a minion". --Sam Kay 04:49, 4 January 2009 (MST)
Thanks. --Noname 09:28, 4 January 2009 (MST)

Upcoming[edit]

This is as much a reminder for myself as it is anything else. -- Noname 19:29, 3 January 2009 (MST)

Dracon Thief (female) (level 3) - Sneaky cat burglar; agile.

Dracon Militia (level 3) - Well organized for what it is, due to constant wars.

Dracon Brigand (male) (level 4) - Thuggish unit; not as strong as a patrol.

Dracon Patrol (level 4)- Like police.

Dracon Priest (level 6) - Offensive/healing/summoning

Dracon Guard (level 7) - Archer/swordsman wall/fort guards.

Dracon Mage (level 9) - Offensive spells

Dracon Noble (level 11)- Excellent swordsman; encounter will have consorts with him.

Dracon Warpriest (level 12) - Offensive/summoning spells.

Dracon Elite (level 13) - Halberd-wielding high-level troops which often protect vital structures or lead assaults.

Dracon Warmage (level 14) - More powerful spells

Comments and Recommendations[edit]

Okay, got some stuff, mainly grammar, to discuss.
1). Is 4e different about capitalizing race names than 3.5e? In 3.5e races are not capitalized.
2.) Your second sentence is awkward. Might I suggest restructuring it to read "Unlike dragonborn, dracons never ruled an empire. Dracons live on farms as herders, but also in tribes and settled urban areas."
3.) Last sentence, first paragraph, is also awkward, since it butts up against the previous sentence and comes off as abrupt and truncated, like a sentence or two is missing. Perhaps an introduction to that sentence like "Finding their niche in society, they employ a wide variety of skills and magic, making them formidable threats."... though "formidable threats" feels out of place here.
4.)... You know what, the heck with this. If you want me to go into the article and change a bunch of the wording around, let me know, If you don't like it, you can always change it back. --Ganteka 00:18, 20 January 2009 (MST)

It's okay. I can review the grammar. Thanks for pointing it out. --Noname 16:46, 21 January 2009 (MST)

Thanks for the breadcrumbs and all.[edit]

Much appreciated. --Noname 13:31, 11 February 2009 (MST)

Formatting Help[edit]

Why is the "Dracon Champion" Template located underneath the bottom heading when the text under the "edit" section is clearly ABOVE it there? --Noname 22:52, 8 May 2009 (MDT)

Because you just had the top template present. For each creature entry you need a top template, power (maybe?), and bottom template present. --Green Dragon 08:54, 9 May 2009 (MDT)
Alright, what did you do to the page? I know it was missing a section, but whatever you did, it knocked the whole page out of order. Please restore it to its former self. O.o --Aristocles 02:21, 5 November 2009 (MST)
No, that's actually Wizards standards for 4e creatures (with the heading depth, the oganizational structure, etc.) It's just not finished - as is described on stub. Although I am not positive if each entry should have a lore section. I think so - however I may be wrong. --Green Dragon 11:23, 5 November 2009 (MST)
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