Talk:Chain Spell (3.5e Spell Mechanic)

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[edit] Review

I'd like someone to help me flesh out this Spell Mechanic. I want it to be balanced as much as possible. There is a way to break most spells that deviate from "deal X damage" so some brokeness is expected. Less is better though :). --Aarnott 14:16, 17 July 2007 (MDT)


I have to admit I don't really understand how this spell mechanics is supposed to work. Could you provide some use examples, or perhaps word the description in a different way? What makes these different from normal spells? Dragonfire 11:13, 13 April 2012 (MDT)

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