Tail Slam (3.5e Feat)

From D&D Wiki

(Redirected from Tail Slam (DnD Feat))
Jump to: navigation, search
This material is published under the OGL

Tail Slam [Racial]

You are trained to use your powerful tail and flukes as a weapon.

Prerequisite

Merfolk or tailed half-merrow only

Benefit

You may make a powerful sweep with your tail to slam opponents backward. The opponent must be within 10 feet of you, and there must not be anyone directly between you and the target. You and the defender make opposed Strength checks. You gain a +4 bonus for each size category greater than Medium size or a -4 penalty for each size category below Medium-size. The defender gets a +4 circumstance bonus if he has more than 10 ranks in Swim or has a swim speed. If the defender loses the Strength check, he is shoved back 5 feet, provoking an attack of opportunity if he enters another character's threatened area. You do not need to move to use the Tail Slam. In many cases, your tail never actually touches your opponent, as the maneuver creates a powerful surge of water that can bowl the target over. Anyone slammed while casting a spell must make a Concentration check (DC 10 + spell level + the number of points by which the target failed the opposed Strength check). Using this feat is a standard action that provokes attacks of opportunity. This feat may only be used underwater and can only affect underwater targets.

--
Author: OGC Source SHB © OGC Source SHB 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
3.35 3.50 3.75 2.75 3.00 3.75

Back to Main Page3.5e HomebrewCharacter OptionsFeatsRacialPadlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors