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Super Mutant Brute (Fallout Supplement)
From D&D Wiki
Super Mutant Brute: CR 5; Large Giant; HD 6d8+27; hp 51; Mas 17; Init +1; Spd 30 ft, 20 ft. in armor; Defense 20, touch 10, flat-footed 19 (-1 size, +1 Dex, +5 natural, +5 brestplate); BAB +4; Grap +16; Atk +11 melee (1d8+12, 20/x3, sledgehammer), or +5 ranged (2d8, AK-47); FS 10 ft by 10 ft, Reach 10 ft.; SA Autofire +6 (10 ft square, 2d8 damage, Ref DC 15); SQ Darkvision 60 ft, low-light vision, radiation resistance (two degrees weaker); AL the master; SV Fort +6, Ref +3, Will+3; AP 0; Rep +0; Str 26, Dex 13, Con 17, Int 6, Wis 12, Cha 4.
Skills: Climb +8, Listen +4, Spot +4.
Feats: Improved Toughness, Toughness, Weapon Focus (AK-47).
Possessions: AK-47, brestplate, sledgehammer, 1d20 7.62mmR rounds, 1d4-1 food.
Advancement: By Character Class.