Sunlight Beam (3.5e Feat)
From D&D Wiki
[edit] Sunlight Beam [Reserve]
You shoot a ray of sunlight from unused light spell energy.
Prerequisite: Cast 2nd Level light spells.
Benefit: As long as you have a 2st level light spell prepared or not yet cast, you may create one ray of light, similar to a thin ray of sunlight, at a range of 10 feet per highest level light spell uncast. The ray does 1d4 damage per level, 1d8 damage per level to undead, 1d10 damage per level to light-sensitive undead, and 1d2 damage per level to constructs and objects. As a secondary bonus, you gain a +1 competence bonus when casting light spells.
Back to Main Page → Dungeons and Dragons → Character Options → Feats → Reserve Feats
