Summer God (4e Deity)
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Spring Goddess, Summer God, Autumn Goddess, and Winter Goddess are the unaligned seasonal Minor Gods. When the Major Gods created the physical plane, they also created the Minor Gods. The Minor Gods are more involved in the physical plane than the Major Gods. Minor Gods have shrines, chapels, temples, worshippers, and clerics; they are worshipped by the majority of people, especially in human cultures.
- Hunt for the treasures of determination.
- Preserve and protect life.
- Prove your might by destroying the undead.
- Watch for the New-Moon God cult of Ozz-heir.
Clerics must meet the standard clerical requirements and can be from any race and any alignment. They must constantly appease Theros with worship under the open sky in the sunshine of high noon at least one day every seven (a cleric of Theros cannot stay underground for a full week without displeasing Theros).
There is constant violence between the Summer God cult and the New-Moon God cult of Ozz-heir.
Philosophy: The Summer God is warm and lazy, constant and determined.
- When a leaf falls, new green grows from its sacrifice.
- Live in the harmony of others.
- Today is the time to labor, so that rewards can be enjoyed tomorrow.
The Major God and Minor God have temple complexes and religious systems built around the number 4 (a sacred number). In or near megacity/capital, there may be Temples (4+ clerics lead by a Bishop), Cathedrals (10+ clerics lead by a Cardinal), Monastery (10+ clerics lead by a Cardinal), and/or Spiritual University with 30+ clerics lead by a Patriarch/Matriarch. Because 4 is a sacred number, the altars are four by four feet squares with four attending priests. Cathedrals, Temples, Monasteries, and shrines are built in squares.
The hierarchy of the temples and religious organizations from lowest to highest are as follows: Worshipper, Laity, Novitiate, Acolyte, Adept, Apprentice Priest, Priest, Curate, Bishop Elect, Bishop, Cardinal Elect, Cardinal, High Priest/Priestess, and Patriarch/Matriarch. Most (although not exclusively) organizational clerics are Devoted Clerics. Most (although not exclusively) organizational paladins (except for knightly orders) are Ardent Paladins, Protecting Paladins, and Virtuous Paladins.
The city of Helmskeep is dedicated Goddess Phthino, Autumn-Moon Goddess, but contains individual temples to the Spring Goddess, Summer God, Autumn Goddess, and Winter Goddess.
In Bronze City is the Holy Cathedral of Hope dedicated to the four Minor Gods (Spring Goddess, Summer God, Autumn Goddess, and Winter Goddess).
Artifacts: Past and Present
The Theros Books of the Red Sun
The Unblocked Sun Banner of Glarous
The Wallan Willow Bow of Death and Destiny
They must constantly appease God Theros with worship under the open sky in the sunshine of high noon at least one day every seven (a cleric of God Theros cannot stay underground for a full week without displeasing God Theros).
The high festival day is the 14th day of Hex (June), which is the full moon and summer solstice, and is known as God Theros's Solstice.
Heralds and Allies
In Bronze City, there are eight Crusader sects: Crusaders of Water, Crusaders of Wind, Crusaders of Stone, Crusaders of Spring, Crusaders of Summer (zealous Paladins dedicated to the Summer God), Crusaders of Autumn, and Crusaders of Winter.
A player character may be from a knight order. The knight order must belong to the character's homeland.
Within each Knight Order are titles, positions, and responsibilities. Tribute High Knight (head of the order), Tributus High Knight (second in command), Weapons Master, Lore Master, Treasurer, Champion of the Year, Honor Guard, High Judge and Executioner, and Master of Ceremonies.