Star Vampire (5e Creature)

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Large aberration, chaotic evil


Armor Class 16 (natural)
Hit Points 39 (6d8+12)
Speed fly 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 14 (+2) 13 (+1) 12 (+1) 6 (-2)

Damage Resistances cold
Senses Blindsight 60 ft., passive perception 11
Languages -
Challenge 4 (1,100 XP)


Invisible The star vampire is permanently invisible. It becomes visible for 3 hours after using its vampiric trunk attack.

Space Travel The star vampire can breathe in space.

ACTIONS

Multiattack. The star vampire makes two slam attacks or one attack with its slam and one with its vampiric trunk.

Slam. Melee Weapon Attack. +4 to hit, reach 5 ft., one target. Hit: 17 (4d6+3) bludgeoning damage.

Vampiric Trunk. Melee Weapon Attack. +4 to hit, reach 5 ft., one target. Hit: 7 (1d6+3) piercing damage plus 7 (2d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. After having drained hit points, the star vampire is no longer invisible. Undead and other bloodless, nonliving creatures are not affected by this attack.

Rondo of Blood. The star vampire sprays contaminated blood. All creatures in a 15-feet radius must succeed on a DC 13 Constitution saving throw or take 7 (2d6) poison damage and become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The star vampire can use this attack only if it has drained blood and is visible. After using this attack, it becomes invisible again.

REACTIONS

Horrofying Laughter (1/Day). When the star vampire is reduced to half its maximum hit points, it laughs hideously. Each creature within 30 feet of the star vampire that can hear the laughter must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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Star Vampires are very different creatures from the more well known undead vampires. The star vampire is a huge mass of pulsing, moving jelly with dozens of scarlet tentacular trunks. It is an alien creature and can apparently survive in outer space. It is usually invisible, but if it drinks blood, it becomes partly visible, as the star vampire lacks the ability to hide the drunken blood.

The appearance of a Star Vampire is accompanied by strange howls and a noticable drop in temperature.



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