Squirrel (DnD Creature)
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| Squirrel | |
|---|---|
| Size/Type: | Tiny Animal |
| Hit Dice: | 1/4d8 (1 hp) |
| Initiative: | +3 |
| Speed: | 30 feet (6 squares), climb 30 ft. |
| Armor Class: | 15 (+2 size, +3 Dexterity), touch 15, flat-footed 12 |
| Base Attack/Grapple: | +0/-12 |
| Attack: | Bite +5 melee (1d3-4) |
| Full Attack: | Bite +5 melee (1d3-4) |
| Space/Reach: | 2-1/2 ft./0 ft. |
| Special Attacks: | — |
| Special Qualities: | Low-light vision, scent |
| Saves: | Fort +2, Ref +5, Will +1 |
| Abilities: | Str 2, Dex 17, Con 10, Int 2, Wis 12, Cha 6 |
| Skills: | Balance +13, Climb +13 |
| Feats: | Weapon Finesse |
| Environment: | Temperate forests |
| Organization: | Solitary, pair, or group (2-10) |
| Challenge Rating: | 1/8 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | — |
| Level Adjustment: | — |
These docile rodents thrive in temperate woods, where they eat mostly nuts, berries, and small insects.
[edit] Combat
Squirrels are extremely timid and run at the first sight of danger, biting only when cornered.
Skills:
Squirrels have a +8 bonus racial bonus on Balance and Climb checks. A squirrel can always choose to take 10 on Climb checks, even if rushed or threatened. A squirrel uses its Dexterity modifier instead of its Strength modifier for Climb checks.
Squirrels As Familiars:
A squirrel may be selected as a familiar. It grants its master a +2 bonus on Climb checks.
| Dracomortis (talk) | |
|---|---|
| Date Created: | 03/26/2006 |
| Status: | |
| Editing: | Please feel free to edit constructively! |
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