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Spellbreaker Stone (3.5e Equipment)
From D&D Wiki
|Body Slot:||— (Held)|
|Aura:||Moderate; (DC 20) Evocation|
This perfectly clear stone is able to defy the rules of magic, making all but the most powerful spells useless. A stone creates an antimagic field up to 30' feet around its possessor. The antimagic field lasts 1 round for every charge the owner wishes to use. Any number of charges may be used any time the item is activated. A new stone contains 10 charges, roll 1d10 to determine how many charges a stone found in treasure contains.