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- 10:21, 7 January 2017 diff hist +7 Genie (5e Race)
- 10:16, 7 January 2017 diff hist -2 Wildwalker (5e Class) Undo revision 827975 by 86.3.63.54 (talk)
- 18:08, 28 December 2016 diff hist +7,632 Talk:Gunslinger, Variant (5e Class)
- 23:55, 22 December 2016 diff hist +48 Talk:Aspirant (5e Background) current
- 23:45, 22 December 2016 diff hist +264 Talk:Aspirant (5e Background)
- 23:43, 22 December 2016 diff hist -22 Aspirant (5e Background)
- 23:39, 22 December 2016 diff hist -2 Wildwalker (5e Class) Undo revision 825832 by 86.3.63.54 (talk)
- 10:25, 3 December 2016 diff hist +1 Genie (5e Race)
- 10:24, 3 December 2016 diff hist +516 Genie (5e Race)
- 23:39, 1 December 2016 diff hist +5 Wildwalker (5e Class)
- 23:29, 1 December 2016 diff hist +11 Talk:Beastmaster (5e Class) →Reeling it Back in
- 23:28, 1 December 2016 diff hist +2,288 Talk:Beastmaster (5e Class)
- 23:10, 1 December 2016 diff hist 0 Wildwalker (5e Class)
- 22:57, 1 December 2016 diff hist +1,260 Wildwalker (5e Class)
- 22:05, 15 September 2016 diff hist -9 Wildwalker (5e Class) Undo revision 794050 by 155.4.222.121 (talk)
- 10:19, 24 August 2016 diff hist +22 Gladiator, Variant (5e Background) My DM considered "special" weapons to be improvised weapons. In his game, you can only add your prof bonus to improvised weapons rolls if you're proficient with them.
- 11:17, 16 August 2016 diff hist 0 Dragon Knight (5e Class) D12 for hit dice is too high considering this class gives you proficiency with shields, heavy armor (with the blood lord subclass), and a massive dragon companion to take hits as well as split your damage between. D10s are fine.
- 22:21, 3 August 2016 diff hist +3 Genie (5e Race) →Genie Traits
- 09:53, 31 July 2016 diff hist -73 Wildwalker (5e Class) Undo revision 783629 by 96.243.112.209 (talk)
- 09:53, 31 July 2016 diff hist -135 Wildwalker (5e Class) Undo revision 783769 by 96.243.112.209 (talk)
- 09:51, 31 July 2016 diff hist 0 Wildwalker (5e Class) Undo revision 783627 by 96.243.112.209 (talk)