| 3e Summary
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You don't have to ''see'' to kill. +
, You go all out and try to achieve goals in a proactive manner. +
, You can put things into your pants in the middle of combat. +
, You are a member of a completely arbitrary fighting school that has a number of recognizable signature fighting moves. +
, You lead tiny men. +
, Maybe Spiders tell you what's up. You certainly react to danger with uncanny effectiveness. +
, You are very hard to hit when you want to be. +
, You benefit your allies so good they remember you long time. +
, You smack around those folks in the spirit world. +
, Everyone has a specialty. Yours is miraculously finding ways to stab creatures in the face when it seems improbable that you would be able to reach that high. +
, You are so tough. Your belly is like a prism. +
, You kill really large numbers of people. +
, You can move around and shoot things with surprising effectiveness. +
, You hack people down with inherent awesomeness. +
, You are able to grit your teeth and shake off mental influences. +
, You are an unstoppable Juggernaut. +
, You are fasty McFastFast. It helps keep you alive. +
, You have trained long and hard to kill magic users. Maybe you hate them, maybe you just noticed that most of the really dangerous creatures in the world use magic. +
, You are at your best when fighting with an ally that you are sitting on. +
, You stab people in the face. +
, You fight well in a group. +
, You are crazy good using a ranged weapon in close quarters. +
, Your shooting is precise and dangerous. +
, You cut people so bad they have to ask you about it later. +
, When armed with two weapons, you fight with two weapons rather than picking and choosing and fighting with only one. Kind of obvious in retrospect. +
, You are incredibly deft with a sword. +
, You are just as dangerous to everyone around you as to anyone around you. +
, You are very calm about shooting people in the face. That's a good place to be. +
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