Spartan 3 (3.5e Class)
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|Status:||<-how close to completion->|
|Editing:||Constructive edits welcome|
 Spartan 3
This Class needs flavor text and info for Epic levels.
 Making a Spartan
Physically fit beyond reasoning, this class is a tank and a hard hitter at the same time. However, due to a Spartan's lack of innate magical abilities, he cannot use Magical items besides those with passive attributes or purely verbal commands.
Abilities: Strength, Constitution, And a bit of Dexterity doesn't hurt.
Alignment: Any; Lawful
Starting Gold: None.
|1st||+1||+1||+1||+1||Diehard, Intimidating, Fists of Iron|
|3rd||+3||+2||+1||+1||Fists of Steel|
|4th||+4||+3||+2||+1||Training, Unarmed 2d4|
|8th||+8/+3||+4||+4||+4||Training, Unarmed 3d4|
|12th||+12/+7/+2||+6||+6||+5||Training, Unarmed 4d4|
|16th||+16/+11/+6/+1||+7||+7||+7||Training, Unarmed 5d4|
|20th||+20/+15/+10/+5||+9||+9||+9||Training, Unarmed 6d4, Specialty Attack|
Class Skills (8 + Int modifier per level, ×4 at 1st level)
 Class Features
<-fluff about class features->. All of the following are class features of the Spartan 3s.
Weapon and Armor Proficiency: All simple and martial weapons, Repeating Crossbow, And Firearms As Per DM Preference. Secondarily may use heavy blunt or edged weapons. (This Class is Built to Use Firearms)
Intimidating (Ex): Spartans Put Out Such An Impressive Aura Of Power that Enemies must make a DC (10+STR mod+CON mod)Will save or Be Compelled to Focus Attacks Primarily on Him; Do to their fear, they wish to kill him as soon as possible.
Fists of Iron (Ex): Unarmed strikes Deal Xd4 lethal(or non-lethal on choice) damage (X=Class level/4+1) and May be Used in substitute of attacks with held weapon. (The User chooses to deal lethal or non-lethal damage before rolling to hit or for damage.)
Diehard (Ex): As Shown In the 3.5 Player Handbook.
Training (Ex): Rigorous Training exercises and Constant Field Combat Have Increased the Spartans Abilities, He may choose from the following list of perks, each one stacks and may be chosen multiple times. (once for each time the Spartan Gains this Perk.) Spartans Gain this perk every 2 levels starting at Level 2.
+1 to Damage with Firearms.
+X Clip Size on Chosen Firearm, As Per DM Preference.
+3 Max Hp.
+1 To Natural AC.
minor Toughness (Ex): The Spartan Gains damage reduction 1/-
Minor Specialty (Ex): The Spartan may Focus his Skills in Either Firearms or Martial Combat, Gaining the Following Benefits:
-FireArms- +1 Additional Shot Fired from Semi-Automatic Weapons (per combat round) +2 Damage with Semi-Auto Weapons +1 On attack rolls w/ All firearms (or) -Martial Combat- +1d4 Unarmed damage +1 to Damage and Attack rolls with Martial weapons +1 Natural AC +3 Max HP
Fists of Steel (Ex): The Spartan's Unarmed attacks now Count as if struck by +2weapons (including Bonuses to Attack rolls and Damage)
minor Toughness (Ex): The Spartan Gains damage reduction 1/-
Fast Reload (Ex): The Spartan May now Reload His Weapons as a Move Action.
Toughness (Ex): The Spartan Gains an additional damage reduction of 1/- (total 2/-)
Specialty (Ex): The Spartan is now an expert when it comes to his field of study and Now Gains the Following based on The Minor Specialty He picked earlier:
-FireArms- +X Additional Shot(s) Fired from Semi-Automatic Weapons per combat round (As Per DM Preference) +2 Damage with Fully-Automatic Weapons +2 On attack rolls w/ All firearms +Ability to dual wield Firearms that only require 1 hand at a -5attack penalty. -Martial Combat- +1d4 Unarmed damage +2 to Damage and Attack rolls with Martial weapons +1 natural AC +3 Max HP
Faster Reload (Ex): Reloading is now a free action.
Greater Toughness (Ex): Additional Damage Reduction of 1/- (total 3/-)
Greater Specialty (Ex): The Spartan is now a Master when it comes to his Specialty, He gains the following:
-FireArms- +1 Additional Attack Per Round w/ All Firearms +2 Damage with all firearms +2 On attack rolls w/ All firearms Ability to dual wield Firearms that only require 1 hand at a -5attack penalty. -Martial Combat- +3 to Damage and Attack rolls with Martial weapons +2 natural AC +10 Max HP +1/- Damage Reduction +ability to wield 2-handed weapons with 1 hand at a -5attack penalty (no dual wielding allowed)
Specialty Attack (Ex): At the Peak of Perfection the Spartan may now perform one of the following Specialty attacks once per day:
-FireArms- The Spartan unloads his entire clip of ammunition into target in 1round with a guaranteed hit, each bullet does full damage. Due to overheating, the gun will be un-usable for 1d4+1 rounds. -Martial Combat- The Spartan Puts his whole body into a single punch, Hitting for 3x the maximum damage achieveable by an unarmed attack by the spartan, a level 20 spartan would deal (6x4)x3 damage. the strain on the body leaves the spartan takes a -3 on attack and damage rolls for 1d4+1 rounds, his unarmed strike is un-usable during this period.
 Epic Spartan3
|21st||<-any improvements to class features gained at this level, including any bonus feats->|
|22nd||<-any improvements to class features gained at this level, including any bonus feats->|
|23rd||<-any improvements to class features gained at this level, including any bonus feats->|
|24th||<-any improvements to class features gained at this level, including any bonus feats->|
|25th||<-any improvements to class features gained at this level, including any bonus feats->|
|26th||<-any improvements to class features gained at this level, including any bonus feats->|
|27th||<-any improvements to class features gained at this level, including any bonus feats->|
|28th||<-any improvements to class features gained at this level, including any bonus feats->|
|29th||<-any improvements to class features gained at this level, including any bonus feats->|
|30th||<-any improvements to class features gained at this level, including any bonus feats->|
<-number of skill points-> + Int modifier skill points per level.
<-existing class feature->: <-how this class feature increases or accumulates at epic levels->
<-another existing class feature->: <-how this class feature increases or accumulates at epic levels->
Bonus Feats: The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th.
Epic <-class name-> Bonus Feat List: <-list of bonus epic feats->.
 <-Sample race of your choice-> <-class name-> Starting Package
Weapons: <-Weapon selection for starting at 1st level with this class.->.
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
|<-Skill name->||<-4 for class skills and 2 for cross-class skills->||<-Abbrieviated key ability->||<-armor check penalty based on starting armor. If innapplicable put "—"->|
|<-Skill name->||<-4 for class skills and 2 for cross-class skills->||<-Abbrieviated key ability->|| <-armor check penalty based on starting armor. If innapplicable put "—"->
<-copy and paste the rows as necessary.->
Feat: <-1st-level feat selection->.
Bonus Feats: <-1st-level feat bonus feats due to class or sample race. remove this section if this sample doesn't get any bonus feats at 1st level. ->.
Gear: <-Starting armor and other equipment outside of weapons.->.
Gold: <-Starting gold using this package.->.
 Campaign Information
 Playing a <-class name->
Religion: Usually, but not strictly, none; gains no Deity Bonuses nor abilities.
Other Classes: Most classes respect the Spartan, while other Fighter Type classes compete against it.
Combat: To strike first is key; The Spartan was designed to strike hard and fast in an enemy's weak-point, and to defend the rest of the Party.
Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->.
 <-pluralized class name-> in the World
|“||Get out of here. I'll hold the line.||”|
|—<-NPC name->, <-race-> <-class->|
<-Where characters of this class fit in a d20 world.->
Daily Life: If they are not submerged in heavy combat, Spartans are training themselves or others. They may also help those who require aid.
Notables: <-notable NPCs of this class->.
Organizations: <-info on what, where, when, and how characters of this class congregate and assemble->.
NPC Reactions: Though only a Spartan III, they are still intimidating to the average man or woman. Within their armor, they easily stick out in a crowd.
 <-class name-> Lore
Characters with ranks in <-the appropriate skills-> can research <-pluralized class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
|10||<-not so common knowledge->.|
|20||<-very rare information->.|
 <-pluralized class name-> in the Game
<-How characters of this class fit in the game (PC and NPC) and what roles they play.->
Adaptation: <-Possible variant conceptions of this class.->.
Sample Encounter: <-DM placement for NPCs of this class.->.
EL : <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter.->.