Sons Of Odin (3.5e Class)
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Son Of Odin
Father on bended knee, I ask thee Odin raise thy hand, we the Sons Of Odin await thy command.
Making a Son Of Odin
A Son Of Odin has great martial prowess but no talent for spells of any kind, however Odin looks after his own, A Son Of Odin gets along great with any class that riles solely on their martial prowess, they respect Druids and Rangers as they are in tun with the natural forces, they also respect Paladins and Clerics as they are embodiments of that witch they worship much like the Sons Of Odin themselves, they can get along sorcerers they use magic but their magic comes naturally to them and is a part of the sorcerer just as the sword arm of a Son Of Odin is to him they hold a distaste for wizards as they have no natural prowess with their magic, they don't like rouges as they are sneaky bastards, a Son Of Odin could talk with a bard for days as the love to share and hear tales of battle, glory and honor.
Abilities: Strength and Constitution are a Sons Of Odin's Key abilities, Dexterity and Wisdom are good to have as they help the Son Of Odin move through and perceive the battlefield, a sharp mind is good but not as necessary and they may try to be polite a Son Of Odin usually keeps what they have to say short.
Alignment: Good, Neutral, Chaotic Good, Chaotic neutral.
Religion: Must worship Odin, pay respects to other Norse gods.
Starting Gold: 4d6×10 gp (100 gp).
|1st||+1||+2||+0||+0||Impressive Bulk, Refusal of Magic, Fighter Bonus feat, Voice of Odin|
|2nd||+2||+3||+0||+0||Damage reduction 1/-, War Cry 1/day|
|3rd||+3||+3||+1||+1||Norse physique, uncanny dodge|
|4th||+4||+4||+1||+1||Fighter Bonus feat|
|5th||+5||+4||+1||+1||Damage reduction 2/-, war cry 2/day, courage of Hoar|
|7th||+7/2||+5||+2||+2||strength of Thor|
|8th||+8/3||+6||+2||+2||Damage reduction 3/-, war cry 3/day, fighter bonus feat|
|9th||+9/4||+6||+3||+3||Glory of Ullr, Norse physique|
|10th||+10/5||+7||+3||+3||greater war cry,|
|11th||+11/6/1||+7||+3||+3||Damage reduction 4/-, shield of Hlin|
|12th||+12/7/2||+8||+4||+4||fighter bonus feat, Norse physique|
|13th||+13/8/3||+8||+4||+4||praise of Lofn|
|14th||+14/9/4||+9||+4||+4||Damage reduction 5/-|
|15th||+15/10/5||+9||+5||+5||fires of Loki, Norse physique|
|16th||+16/11/6/1||+10||+5||+5||fighter bonus feat|
|17th||+17/12/7/2||+10||+5||+5||Health of Odin, damage reduction 6/-,|
|19th||+19/14/9/4||+11||+6||+6||thunder of Thor|
|20th||+20/15/10/5||+12||+6||+6||fighter bonus feat, damage reduction 7/-|
Class Skills (4 + Int modifier per level, ×4 at 1st level)
Hark The Gods Of War. All of the following are class features of the Sons Of Odin.
Weapon and Armor Proficiency: Sons Of Odin are proficient with all simple and martial weapons, light armor, medium armor, and shields (not tower shields).
Impressive bulk (Ex): "Wow hes big" a Son Of Odin can use his strength modifier for intimidate instead of his charisma modifier.
Refusal of Magic (Ex): I will win with my own power. A Son Of Odin cannot multi class in to any kind of spell casting or psyonic class at all, and cannot willingly use the aid of any psyonic ability or spells.
Voice of Odin (Ex): "His voice is heard above all" a Son Of Odin can hear the call of Odin.
Fighter Bonus feat: Son Of Odin levels count as fighter levels for feats, at 1st and 4th level a Son Of Odin gets a bonus feat that must be picked from the fighter bonus feat list they receive a bonus feat every 4 levels there after.
Damage reduction (Ex): Huh you call that an attack. A Son Of Odin is granted damage reduction by the gods of war starting at 2nd level with 1/- and it goes up by 1 every 3 levels.
War Cry (Ex): AHHHHHHHH. A Son Of Odin gains the War Cry ability at 2nd level. as a free action the Son of Odin can let out a loud bellow that invigorates himself and nearby (30ft) allies giving them +2 to hit and damage for 1 round + the Son Of Odin's constitution modifier, the war cry also makes any enemy within 30ft must make a Will save, DC = the Son Of Odin's intimidate check, or be shaken for 1 round + the Son Of Odin's constitution modifier.
Norse physique (Ex): starting at level 3 and every 3 levels there after the Son Of Odin gains a permanent + 1 bonus to strength and Constitution.
Uncanny dodge (Ex): I shall not fall to thy trickery. see the rogue class in the PHB.
Courage of Hoar (Su): At level 5 the Son Of Odin gains Courage of Hoar, see Aura of courage Paladin in the PHB.
Strength of Thor (Su): Thor I ask of thee to lend me strength. Once/day at 7 level the Son Of Odin can call on the strength of Thor for +4 strength that lasts a number of rounds equal to strength modifier or the end of the encounter, when the strength of Thor runs out the Son Of Odin takes temporary strength drain of -4 until the Son Of Odin can rest for a full 8 hours.
Glory of Ullr (Su): For Ullr. once per day at 9th level the Son Of Odin can make a full attack after a charge.
Shield of Hlin (Ex): protect me Hlin. at 11th level the Son Of Odin gains natural armor of +1.
Praise of Lofn (Ex): YOU HAVE LOFN'S PRAISE. at level 13 you gain a permanent +2 to attack rolls, allies within 20ft of you get +1 to attack rolls.
Fires of Loki (Ex): I dont fear the flame. At 15th level the Son Of Odin gains fire resistance 10.
Health of Odin (Ex): At 17th level the Son Of Odin gains a bonus to his hit points equal to his constitution score, this happens only once and dose not increase your hp if your con score goes up.
Thunder of Thor (Ex): at 19th level the Son Of Odin gains resistance 10 to lightning and sonic damage.
Ex-Sons Of Odin
An EX Son Of Odin is some one that willingly used or let someone use a spell on him, or his alignment changed to a restricted alignment.loss all ability but the bonus feats, Norse physique and impressive bulk until he can regain Odin's Approval. To regain Odin's approval the Son Of Odin must do a quest given by odin, he can not use an atonement spell.
Epic Sons Of Odin
|23rd||Damage reduction 8/-, Norse physique|
|24th||fighter bonus feat|
|26th||Damage reduction 9/-, Norse physique|
|27th||fighter bonus feat|
|29th||Damage reduction 10/-, Norse physique|
|30th||fighter bonus feat|
4 + Int modifier skill points per level.
Human Son of Odin Starting Package
Weapons: Battle Ax, heavy steel shield.
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Feat: power attack.
Bonus Feats: Cleave.
Bonus Feats: toughness.
Playing a Son Of Odin
Religion: must worship Odin and pay tribute to the other Norse gods.
Other Classes: The Son of Odin advances rather well by themselves, good multiclass options would be either the fighter for the greater number of feats, or the barbarian to compound their already formidable abilities with a rage.
Combat: Charge in and fight until either you drop or your enemies do.
Sons Of Odin in the World
|“||"Under the sign of the hammer we live and hear we all may die. Our blood on the ground. The battle on sound. Let thy Valkyries fly. "||”|
|—Manowar, human Bard,Son of Odin|
The Sons Of Odin fit in one place THE BATTLEFIELD!
Daily Life: Seeks out worthy quests and challenging battles.
Organizations: Sons Of Odin, can be in any current campaign, they congregate at the great hall were they test each others metal and share story's of glory and honor.
NPC Reactions: may at first mistake a Son Of Odin for a barbarian, the mistake is short lived.
Sons Of Odin Lore
Characters with ranks in Knowledge History can research Sons Of Odin to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
|10||Honorable warriors that shirk magic.|
|15||Warriors of The Old Gods of the Norse mainly worship Odin king of gods.|
|20||It is said that the ancient gods of the Norse may one day make a return to power and the Sons Of Odin will be ready to serve as their swords in the realm of mortals.|
Sons Of Odin in the Game
They fit in the field of battle, as the pinnacle of strength, they make do in towns and can make a good leader as they give off a feeling of strength to those around them.
Sample Encounter: Where the battle is thickest.
EL 15: The Son Of Odin, Alverson, is sacking the hometown of the adventurers. They must fight through his fanatical hordes of barbarians in order to reach him and save the town.