Snowcloak (3.5e Prestige Class)
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| Status: | |
| Editing: | Constructive edits welcome |
Contents |
[edit] Snowcloak
| “ | I don't have to stab people in the back, I can stab them in the front. | ” |
| —<-NPC name->, <-race-> <-class-> | ||
<-fluff about this prestige class->
[edit] Becoming a Snowcloak
Snowcloaks must be expert rangers or snowstormers, who learn how to make mirrors of ice. These
| Skills: | Must have Hide 8 ranks, and Move Silently 5 ranks. |
|---|---|
| Special: | Must have the Icecoating and Ranged Coating class features. |
| Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
| 1st | +1 | +0 | +2 | +0 | Mirrorsheen, Ice mirror Jump | ||||||||||||||||||||||||||||||||||||
| 2nd | +2 | +0 | +2 | +0 | Icecoating +3/day | ||||||||||||||||||||||||||||||||||||
| 3rd | +3 | +1 | +3 | +1 | Icecoating +2/day | ||||||||||||||||||||||||||||||||||||
| 4th | +4 | +1 | +4 | +1 | |||||||||||||||||||||||||||||||||||||
| 5th | +5 | +1 | +4 | +1 | Improved Iceclimb | ||||||||||||||||||||||||||||||||||||
| 6th | +6 | +2 | +5 | +2 | Multi-mirror Jump | ||||||||||||||||||||||||||||||||||||
| 7th | +7 | +2 | +5 | +2 | |||||||||||||||||||||||||||||||||||||
| 8th | +8 | +2 | +6 | +2 | Shapecoating 2 forms | ||||||||||||||||||||||||||||||||||||
| 9th | +9 | +3 | +6 | +3 | |||||||||||||||||||||||||||||||||||||
| 10th | +10 | +3 | +7 | +3 | Shapecoating 3 forms | ||||||||||||||||||||||||||||||||||||
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Class Skills (6 + Int modifier per level) | |||||||||||||||||||||||||||||||||||||||||
| Level | Special |
|---|---|
| 11th | Bonus Feat |
| 12th | |
| 13th | +10 ft. Base Land Speed |
| 14th | |
| 15th | Shapecoating 4 forms |
| 16th | Bonus Feat |
| 17th | |
| 18th | +10 ft. Base Land Speed |
| 19th | |
| 20th | Shapecoating 5 forms |
[edit] Class Features
All of the following are class features of the Snowcloak.
Mirrorsheen (Ex): When using his icecoating feature, the Snowcloak has a bit more finesse causing a mirror-like finish to his planes of ice.
Ice Mirror Jump (Ex): By some twist of fate, Snowcloaks learn how to jump between mirrors of ice.
Icecoating (Su): The Snowcloak has the innate ability to summon a sheet of ice to cover a square with ice.
Improved Iceclimb (Ex):
Multi-mirror Jump (Ex):
Shapecoating (Su):
The epic Snowcloak gains a bonus feat (selected from the list of epic Snowcloak feats) at 11 and every 5 levels after.
Epic Snowcloak Bonus Feat List: <-list of bonus epic feats->
[edit] Campaign Information
[edit] Playing a Snowcloak
| This section needs a more complete description. For more information please look here |
Combat: <-Typical role in combat->
Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->
Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->
[edit] Snowcloaks in the World
| This section needs a more complete description. For more information please look here |
| “ | <-Some quote from a character of this class-> | ” |
<-Where characters of this class fit in a d20 world->
NPC Reactions: <-How NPCs react to characters of this class->
[edit] Snowcloak Lore
| This section needs a more complete description. For more information please look here |
Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
| DC | Result |
|---|---|
| 11 | <-not so common knowledge->. |
| 16 | <-rare information->. |
| 21 | <-very rare information->. |
| 26 | <-information so obscure that members of this class might not even know it->. |
[edit] Snowcloaks in the Game
| This section needs a more complete description. For more information please look here |
<-How characters of this class fit in the game (PC and NPC) and what roles they play->
Adaptation: <-Fitting this class in your campaign->
Sample Encounter: <-DM placement for NPC of this class->
EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->
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