Sniper (3.5e Prestige Class)
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[edit] Requirements:
To qualify to become Sniper, a character must fulfill all of the following criteria.
- Hide: 10 ranks.
- Move silently: 10 ranks.
- Spot: 10 ranks.
- BAB: +7
- Feats: Able Sniper (Races of the Wild), Point Blank Shot, Far Shot, Dodge, Mobility, Shot on the Run, Weapon Focus (Any bow or crossbow).
| Level | Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special |
|---|---|---|---|---|---|
| 1st | +1 | +0 | +2 | +0 | Sniping +2, Ranged Precision +1d8 |
| 2nd | +2 | +0 | +3 | +0 | Skill Focus (Hide) |
| 3rd | +3 | +1 | +3 | +1 | Sniping +4, grace +1 |
| 4th | +4 | +1 | +4 | +1 | Bonus feat, Track or save poison use, Ranged Precision +2d8 |
| 5th | +5 | +1 | +4 | +1 | Sniping +6 |
| 6th | +6 | +2 | +5 | +2 | Skill Focus (move silently), grace +2 |
| 7th | +7 | +2 | +5 | +2 | Sniping +8, Ranged Precision +3d8 |
| 8th | +8 | +2 | +6 | +2 | Bonus feat, Weapon Specialization |
| 9th | +9 | +3 | +6 | +3 | Sniping +10, grace +3 |
| 10th | +10 | +3 | +7 | +3 | Deadly sniping, Ranged Precision +4d8 |
|
Class Skills (6 + Int modifier per level) | |||||
[edit] Class Features
All of the following are features of the Sniper prestige class.
Weapon and Armor Proficiency: Snipers gain no new weapon or armor proficiencies.
Sniping: Beginning at first level, a sniper gains +2 (to Hide, Move Silently, and Spot, but only when the target is at two or more range increment).
Ranged Precision: As with the Order of The Bow Initiate, starting at first and every three levels there after (4th, 7th, 10th) the Sniper receives +1d8 damage to any ranged attack against a flat-footed or helpless creature. However, for a Sniper to receive this bonus the target of his/her attack must be at last one range increment away.
Skill Focus (Hide):As the feat.
Grace (Ex): At 3rd level, a sniper gains an competence bonus on all Reflex saving throws equal to her class level divided by three (rounded down). This ability functions for a sniper only when she is wearing light or no armor and not using a shield.
Skill Focus (Move Silently): As the feat.
Weapon Specialization: The Sniper gains the benefit of Weapon Specialization applied to a single bow or crossbow of his choice. If the Sniper already has that feat, they instead gain the benefit of Greater Weapon Specialiaztion
Deadly Sniping: If you study a target for three rounds before performing a sniping attack then the target must make a Fort save or die (DC 10+sniper level+ Int Modifier). Should the target succeed on his Fort save, the attack is regarded a critical hit + Int bonus x2. The target cannot be within more than one range increment, nor can it be farther then 10 range increments from the Sniper.
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