Slimefolk (5e Race)

From D&D Wiki

Jump to: navigation, search

Slimefolk[edit]

Physical Description[edit]

slime_girl_by_xxsushirollxx-d4u55sb.png
https://xxsushirollxx.deviantart.com/art/Slime-Girl-292493963 source

Slimefolk are almost entirely composed of a gelatinous substance, that takes on a humanoid form.

Slimefolk are able to grow in size when absorbing water, mainly through their hair-shaped tentacles or by drinking it. But falling into a body of water will dilute the slime, which greatly weakens it. It is implied that exposure to large bodies like lakes or rivers could be fatal or at the very least be dangerous to the slime. When they grow in this way they have very little control over their slime.

Slimefolk have the remarkable ability to breed with anyone of any gender, of any race. It's not quite known how this is possible, but it happens, and the child is always a slimefolk, though they do take on characteristics of their other parent's race.

Slimefolk are colored differently depending on the environment they originated from: Red slimefolk come from mountainous and volcanic regions, green ones come from jungles and rainforests, pink ones come from plains and deserts, blue ones come from swamps, and white ones come from tundras. This coloration does not appear to be hereditary: All slimes born to a specific area have the same coloration, even if their slimefolk parent(s) are colored differently.

History[edit]

Nobody knows when Slimefolk first came into existence or started mimicking human appearance. Slimefolk tend to be very approachable and likeable, with a love for attention. All beings almost naturally want to listen to them. When asked where they come from, a slimefolk's typical answer is "from home." As they grew and became more in number, society noticed they have no real social structure. They seem to approach humans in an effort to avoid interacting with other slimefolk. It’s never been known as to why.

Society[edit]

Slimefolk don't seem to have a society of their own. Any slimefolk civilizations have been lost to time, to the point where historians debate as to whether these civilizations ever existed. In the modern day, slimefolk tend to dwell in large, multiracial communities.

Backgrounds[edit]

Slimefolk learn new things very quickly, soaking up information in much the same way their bodies soak up nutrients. This makes them extremely versatile, able to fill a wide variety of niches and excel at them all.

Slimefolk Names[edit]

As slimefolk have no societies of their own, they have no particular naming pattern. They tend to take on names of other races they interact with.

Slimefolk Traits[edit]

Sentient slimes that take the form of humanoids.
Ability Score Increase. Your Constitution score increases by 2, and your Dexterity score increases by 1.
Age. Slimefolk mature incredibly quickly, reaching adulthood about halfway through their third year. The slimefolk race's full lifespan is unknown, but the oldest known slimefolk was 460 years old.
Alignment. Slimefolk tend to lean towards chaotic alignments.
Size. Slimefolk vary in size, and even individual slimefolk can change their size by taking in or expelling water from their bodies, but in general, slimefolk are comparable in size to most other intelligent races. Your size is Medium.
Speed. Your base walking speed is 25 feet.
Adhesive. You have advantage on Strength checks made to grapple a target.
Amorphous. You can move through a space as narrow as 1 inch without squeezing.
Corrosive Touch. Your unarmed strikes use a d4 for their damage die, and they deal acid damage instead of bludgeoning damage.
Dilution. When you start your turn in water, including outdoors in the rain, you take acid damage equal to your level, and your movement speed is halved until the start of your next turn. Your gooey form racial trait does not grant you resistance to damage taken from this trait. Additionally, watery areas, including outdoor areas in the rain, count as difficult terrain for you.
Gooey Form. You have resistance to acid damage, except for damage taken as a result of your dilution racial trait. Additionally, as an action, you may grant yourself resistance to bludgeoning, piercing, and slashing damage for 1 minute. Once you do so, you can't do so again until you finish a long rest.
Miscellaneous Experience. You gain any combination of three of the following: tool proficiencies, vehicle proficiencies, or languages.
Oozekin. Your creature type is considered to be both Humanoid and Ooze.
Skill Versatility. You gain proficiency in one skill of your choice.
Languages. You can speak, read, and write Common.


Random Height and Weight[edit]

Table: Slime People Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
3′ 6″ +2d12 in 30 lb. + 2d4 lbs.

Back to Main Page5e HomebrewRaces

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors