Sherriff Brutus (DnD NPC)
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| Male corpseBVD human fighter 8/barbarian 2 | |
| NE Medium Undead | |
| Init/Senses | +2/darkvision 60 ft.; Listen +3, Spot +4 |
| Languages | Common |
| AC | 17, touch 12, flat-footed 15 (+2 natural, +2 Dex, +3 armor) |
| hp | 75 (10 HD) |
| Immune | mind-affecting effects, poison, sleep effects, paralysis, stunning, disease, death effects, ability drain or damage, energy drain, critical hits, massive damage, nonlethal damage |
| Fort/Ref/Will | –/+6/+0 |
| Speed | 40 ft. (8 squares) |
| Melee | Slam +14/+9 (1d6+6) or |
| Melee | Unarmed strike +15/+10 (1d3+6/19–20) |
| Space/Reach | 5 ft. by 5 ft./5 ft. |
| Base Atk/Grp | +10/+14 |
| Atk Options | Power Attack |
| Special Actions | Rage 1/day (+4 Str/Con, -2 AC for 8 rds.; no fatigue), Daunting Presence, Death Master |
| Abilities | Str 18, Dex 14, Con –, Int 11, Wis 7, Cha 14 |
| Feats | City Brawler, Combat Reflexes, Daunting PresenceLM, Death MasterLM, Extend RageCW, Improved Critical(unarmed strike), Improved Unarmed StrikeB, Power Attack, Power CriticalCW, Two Weapon FightingB, Weapon Focus(unarmed strike), Weapon Specialization(unarmed strike), |
| Skills | Balance +7, Bluff +8, Climb +10, Intimidate +8, Jump +9, Knowledge(local) +6, Knowledge(nature) +5, Listen +3, Spot +4, Use Rope +8 |
| Possessions | bracers of armor+3, belt pouch with signet ring, traveler's outfit(tattered and filthy), 650 gp |
BVD = Book of Vile Darkness
CW = Complete Warrior
LM = Libris Mortis
| Gedren56 (talk) | |
|---|---|
| Date Created: | 04/03/2008 |
| Status: | done |
| Editing: | Please feel free to edit constructively! |
Once a strongman in the traveling desert circus, Brutus had an aneurysm and died. Then he came back to life with a taste for adventure...and human flesh. Fearing an untimely death again, Brutus fled the circus. He found himself testing his strength in the arenas, taking on all comers for the benefit of a necromancer with a gambling problem. His successes soon caught the eye of King Christophe II, granting him a unique position--the lawful authority of the necropolis to the east: Epitaph. It's a boring job, but his new partners in business and the endless supplies of deputies makes it worthwhile...
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Categories: User | DnD | NPC | CR 11 | ECL 11 | Undead Type | Neutral Alignment | Evil Alignment

