Sharp-Eyed (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
<dplc>

||- | style="vertical-align: middle; white-space: nowrap;"| Sharp-Eyed | style="vertical-align: middle;" | Fill in prerequisites for this feat

| style="vertical-align: middle; font-size: 0.9em;"| Nothing escapes you.

| style="vertical-align: middle; text-align: center;" | -</dplc>

Sharp-Eyed [Skill][edit]

Nothing escapes you.

Benefits: This is a skill feat that scales with your ranks in Spot.

  • 0 ranks: You gain a +3 bonus to Spot checks.
  • 4 ranks: You can make a Spot check once a round as a free action. You don't take penalties for distractions on your Spot checks.
  • 9 ranks: As a move action, you can make a Spot check against a DC of an opponent's Armor Class: if you succeed, you can ignore their Armor and Natural Armor bonus to AC for the next attack you make against them. If you accept a -20 penalty to your check, you can attempt this check as a swift action. Divide any distance penalties you take on Spot checks by two.
  • 14 ranks: If you beat an opponent's Hide check with a Spot check at a -10 penalty, you can ignore concealment. If you beat their Hide check at a -30 penalty, you can ignore total concealment.
  • 19 ranks: You can see through solid objects, but you take a -20 penalty on your Spot check for each 5'. Divide any distance penalties you take on Spot checks by five.



Back to Main Page3.5e HomebrewCharacter OptionsFeatsSkill Feats
Back to Main Page3.5e HomebrewF&K SourcebookSkill Feats

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors