Shadow Priest (3.5e Prestige Class)
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| Status: | Complete |
| Editing: | Constructive edits welcome |
Contents |
[edit] Storm Disciple
10 Levels version of Storm Disciple from Complete Psionic
[edit] Becoming a Storm Disciple
| Alignment: | Any Chaotic. |
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| Base Attack Bonus: | +5. |
| Skills: | Knowledge (religion) 8 ranks . |
| Special: | Energy mantle or Natural World mantle. |
| Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
| 1st | +1 | +2 | +0 | +2 | Shocking aura 5 ft., +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 2nd | +2 | +3 | +0 | +3 | Resistance to electricity 5, +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 3rd | +3 | +3 | +1 | +3 | Shocking aura 10 ft., +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 4th | +4 | +4 | +1 | +4 | Uncanny Dodge, +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 5th | +5 | + 4 | +1 | +4 | Resistance to electricity 15, +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 6th | +6/+1 | +5 | +2 | +5 | Stormwalker, +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 7th | +7/+2 | +5 | +2 | +5 | Shocking aura 15 ft., +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 8th | +8/+3 | +6 | +2 | +6 | Resistance to electricity 25, +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 9th | +9/+4 | +6 | +3 | +6 | Thunderblade, +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
| 10th | +10/+5 | +7 | +3 | +7 | Improved Uncanny Dodge, +1 level of existing manifesting class | ||||||||||||||||||||||||||||||||||||
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Class Skills (2 + Int modifier per level, ×4 at 1st level) | |||||||||||||||||||||||||||||||||||||||||
[edit] Class Features
Weapon and Armor Proficiency: Storm Disciples don't get any weapon or armor proficiencies.
Manifesting: Each Level, you gain additional power points per day, an increase in manifester level, and access to new powers as if you had also gained a level in a manifesting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one manifesting class before becoming a storm disciple, you must decide to which class to which class to add each level for the purpose of determining power points per day, manifester level, and powers known.
Shocking Aura (Ex): At 1st level, you gain a special aura that is always active. You and allies within your aura deal an extra 1 point of electricity damage on weapon damage rolls. The area affected by this aura increases as you gain levels as shown on Table 2—7.
Resistance to Electricity (Ex): As you gain levels in this prestige class, you become increasingly resistant to electrical energy, gaining resistance to electricity in the amount shown on Table 2—7.
Stormwalker (Ex): At 6th level, you and your mount (if any) can walk or ride through natural or magical storms at your regular speed, completely unaffected by high winds (including magically or psionically created high winds), pounding precipitation or waves, objects driven by the wind (which always seem to miss you), great claps of thunder, natural bolts of lightning, or any other natural storm phenomena.
Thunderblade (Su): At 8th level, your weapon gains the thundering special ability (DMG 225).
[edit] Epic Storm Disciple
| Level | Special | ||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 11st | |||||||||||||||||||||||||||||||||||||||||
| 12nd | |||||||||||||||||||||||||||||||||||||||||
| 13rd | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
| 14th | |||||||||||||||||||||||||||||||||||||||||
| 15th | |||||||||||||||||||||||||||||||||||||||||
| 16th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
| 17th | |||||||||||||||||||||||||||||||||||||||||
| 18th | |||||||||||||||||||||||||||||||||||||||||
| 19th | Bonus Feat | ||||||||||||||||||||||||||||||||||||||||
| 20th | |||||||||||||||||||||||||||||||||||||||||
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2 + Int modifier skill points per level. | |||||||||||||||||||||||||||||||||||||||||
Powers: The storm disciple’s manifester level is equal to his class level. The storm disciple’s base power points do not increase after 20th level. Each time the psion attains a new level, he learns two new powers of any level or levels that he can manifest.
Psicrystal: The epic storm disciple’s psicrystal, if he has one, continues to increase in power. At every odd-numbered level higher than 20th (21st, 23rd, and so on) the psicrystal’s natural armor bonus and Intelligence each increase by 1. The psicrystal’s power resistance is equal to the master’s level + 5. At 21st level and again every ten levels higher than 21st, the psicrystal gains the benefit of the Psicrystal Power epic feat for a power of its master’s choice.
Bonus Feats: The epic storm disciple gains a bonus feat every three levels higher than 20th (23rd, 26th, and so on).
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