Shadow Jelly (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was proposed for deletion on 07:50, 15 November 2016 (MST) because: What has the Plane of Shadow got to do with jelly, doesn't explain the properties of the jelly or what the point of this is. (discuss).

Need a page deleted immediately? Use {{needsadmin}} instead!

If it is obvious that this page should not be deleted or if this page has been fixed since this template was added, please remove this template. However please do not remove this template from pages you have created yourself. Instead, please discuss whether changes made to this page are sufficient to warrant removal of this template. Why is my article up for deletion?
Administrators remember to check if anything links here and the page history (last edit) before deleting

Edit this Page | Articles which may get deleted

Shadow Jelly
Illusion (Shadow)
Level: Sor/Wiz 3
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Illusionary jelly, up to 10 cubic feet per level
Duration: 1 day/level
Saving Throw: Will disbelief
Spell Resistance: Yes

You tap energy from the Plane of Shadow to create a mass of jelly. The jelly is illusionary and provides no nutritional value. The jelly looks, feels, smells, and tastes like real jelly. Movement through the jelly requires a successful Swim check (DC 20).

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard

Personal tools
Home of user-generated,
homebrew, pages!
admin area
Terms and Conditions for Non-Human Visitors