Shadow (Heartless) (5e Creature)

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Shadow (Heartless)[edit]

Small fiend (heartless), neutral evil


Armor Class 11
Hit Points 3 (1d6)
Speed 20 ft.


STR DEX CON INT WIS CHA
8 (-1) 12 (+1) 10 (+0) 2 (-4) 6 (-2) 2 (-4)

Proficiency Bonus +2
Damage Vulnerabilities radiant, damage from a Keyblade
Senses darkvision 60 ft., passive Perception 8
Languages
Challenge 1/8 (25 XP)


ACTIONS

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) necrotic damage.

Shadowmeld (Recharge 6). The shadow sinks into the ground until the start of its next turn. While in this state, it cannot attack or be attacked, and its speed increases by 10 feet.


Shadows are the lowest form of Heartless, formed in the Shadowfell from the darkness in people’s hearts. They are cowardly, but they attack in groups of eight to twenty and can become overwhelming quickly.

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