Sentinel Beam, Minor (D20 Modern Equipment)

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Sentinel Beam, Minor

A Sentinel Beam
Size Large
Critical 20
Range Increment 50ft
Type Ballistic, Energy
Purchase DC 30
Restriction Mil (+3)
Damage 2d12
Rate of Fire S, A
Magazine 100% charge
Weight 35lb

Sentinel Beam, Minor[edit]

A Sentinel Beam fires a beam of energy at a target. The sentinel Beam has 100% charge, and uses 3% of it's original charge for every shot fired, and 6% of it's original charge for every burst-shot fired. The Sentinel Beam cannot be reloaded or recharged. If the sentinel beam burst-fires every round for 4 consecutive rounds, the sentinel beam overheats and cannot fire next round.

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