Seeker Of Darkness (3.5e Creature)
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|Seeker Of Darkness|
|Hit Dice:||51d8+350 (554 hp)|
|Speed:||Hover 50 ft(10 Squares)|
|Armor Class:||30 (+10 Dexterity, +10 Natural Armor), touch 20, flat-footed 20|
|Attack:||Darkness Cut +43 Melee (5d10+25)|
|Full Attack:||Darkness Cannon +48 Ranged (8d10+20)|
|Special Qualities:||Darkvision 250 ft, Tremorsense 200 ft, Telepathy 1000000000000 ft|
|Saves:||Fort +32, Ref +37, Will +37|
|Abilities:||Str 20, Dex 30, Con 20, Int 30, Wis 30, Cha 24|
|Feats:||Augment Summoning, Combat Casting, Dodge, Mobility, Spring Attack, Endurance, Die Hard, Improved Counterspell, Improved Initiative, Iron Will, Spell Penetration, Greater Spell Penetration, Empower Spell, Enlarge Spell, Heighten Spell, Quicken Spell, Silent Spell, Still Spell, Widen Spell, Flyby Attack, Hover.|
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You See What Appears To Be A Brown Robed Figure. Upon Removal Of This Robe, You See What Appears To Be A Young Elven Male, Dressed Elogantly In Black And White Clothes, With Spiky White Hair. This Appearance Belies A Soul Of Pure Evil And Tremendous Power.
The Seeker Of Darkness, His Current Title, Is The First Elf Ever To Be Cursed By Corellon. Though While The Rest Became Drow, This One Was Powerful Enough To Absorb This Curse, And Instead Obtained Imence Power. He Traveled The Planes, Causing Unspeakable Evil, Destroying Even Gods. Eventually, The Main Cleric Of Corellon, Aided By The Most Powerful Wizard Of The Time, Confronted Him. Unable To Defeat Him, The Wizard Cast Imprisonment On Him. The Cleric And The Wizard Gave Their Lives To Make The Spell Succeed. Imprisoned Beneath The Earth, The Seeker Was Stripped Of His Name By The Gods, And Thought To Be Taken Care Of Forever. Over Time, However, The Seal Has Weakened, And His Spirit Now Walks The Earth As A Form Of Lich. Should He Become Completely Free, It May Be The End Of All Things...
The Seeker Fights Wielding Darkness About Him Like A Cloak. Though He Is Essentially A Being Of Darkness, He Bears No Weakness To Light. He Attacks With Such Power That Only Pure Evil Can Possess.
Frightful Presence(Su): The Seekers Wicked Aura Is So Great That Even Evil Characters Are Made To Cower In Fear Of Him. Those Affected Must Succeed On A DC 40 Will Save Or Become Shaken. Save DC Is Charisma-Based.
Summon(Sp): Once Per Day, The Seeker May Summon 1 Nightshade. This Creature Can Stay Until Killed.
Infinate Magic: The Seeker Can Cast Any Spell. For Spells Lv 0-2, They Are At Will. For Spells Lv 3-5, 5/Day. For Spells Lv 6-8, 3/Day. For Spells Lv 9+, 1/Day.