Scarab Anti-Aircraft Turret (D20 Modern Equipment)
From D&D Wiki
Scarab Anti-aircraft Turret
| Size | Colosal |
| Critical | 19-20 |
| Range Increment | 150ft |
| Type | Ballistic, Energy |
| Weapon | |
|---|---|
| Purchase DC | 50 |
| Restriction | Mil +3 |
| Damage | 8D8 |
| Rate of Fire | A |
| Magazine | 100% Charge |
| Weight | 75lbs. |
| Scope | — |
[edit] Scarab Anti-Aircraft Turret
A Scarab Anti-Aircraft Turret is the turret mounted on a Scarab. While mounted on the Scarab it has unlimited charge. Otherwise, each shot uses 1/2% of it's original charge. A character hit by the Scarab Anti-Aircraft Turret may make a Reflex save (DC 15) for half damage. The Scarab Anti-Aircraft Turret is mounted on a full turret. The Scarab Anti-Aircraft Turret cannot be reloaded or recharged.
See this page for background information.
Back to Main Page → D20 Modern → Equipment.
Back to Main Page → D20 Modern → Campaign Settings → Halo → Equipment → Weapons.
Categories: D20M | User | Equipment | Weapon | Mundane | Heavy Weapon | Ranged Weapon | Halo Setting

