Sanction Magic (3.5e Feat)

From D&D Wiki

(Redirected from Sanction Magic (DnD Feat))
Jump to: navigation, search

Sanction Magic [Divine][edit]

Your divine lord gives and takes the power over magic.

Prerequisite[edit]

Turn Undead, Magic Domain

Benefit[edit]

As a standard action, you can spend a turn or rebuke undead attempt to boost or weaken an arcane spellcaster.

Weaken: Make an opposed caster level check against your target, using your cleric caster level + Charisma modifier. If you succeed, your enemy's caster level is reduced by your Charisma modifier (minimum 1).

Boost: You increase the caster level of one arcane caster by one. You may use this ability on yourself.

Both effects last for 10 rounds (1 minute). The caster level modifier stacks with other abilities that change the caster level, but not with itself.


Back to Main PageDungeons and DragonsCharacter OptionsFeatsDivine FeatsDomain Feats

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors