Sam (3.5e NPC)
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|Male Rust Monster, Advanced, Paragon, Augmented|
|N Large Aberration|
|Init/Senses||+3/Listen +7, Spot +7|
|Languages||Common, Terran, Draconic, Infernal|
|AC|| +50, touch +45, flat-footed +37|
(+10 Dex, +6 natural, +12 insight, +12 luck)
|hp||835 (27d8+619 HD); DR 10/epic, fast healing 20|
|SR/Resist||48/Fire 10, Cold 10|
|Melee||Antennae touch +30 melee (rust) or|
|Melee||Bite +30 melee (1d4+28)|
|Spell-Like Abilities||(CL 15th):|
|Abilities||Str 27, Dex 30, Con 32, Int 17, Wis 28, Cha 26|
|Feats||Alertness, Track, Blind-Fight, Combat Expertise, Improved Critical (natural weapon), Improved Initiative, Power Attack, Improved Bull Rush, Awesome Blow|
|Skills||Listen +36, Spot +36, Climb +28, Hide +30, Move Silently +30, Swim +25, Jump +35|
Rust (Ex): A rust monster that makes a successful touch attack with its antennae causes the target metal to corrode, falling to pieces and becoming useless immediately. The touch can destroy up to a 10-foot cube of metal instantly. Magic armor and weapons, and other magic items made of metal, must succeed on a DC 27 Reflex save or be dissolved. The save DC is Constitution-based and includes a +4 racial bonus.
A metal weapon that deals damage to a rust monster corrodes immediately. Wooden, stone, and other nonmetallic weapons are unaffected.
By Upper_Krust's calculations, the Paragon Template adds +28 ECL. So ECL for this creature is 55. CR sits at 23 right now. Pretty weak for ECL 55.