SRD Talk:Loss of Hit Points
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 Calculating hit points
I'd recommend that an explanation of how to calculate your starting hit points be added.--18.104.22.168 10:44, 24 October 2008 (MDT)
- Yes please. SharkD 23:34, 28 January 2011 (MST)
 Second Person?
The use of second person in this entry seems out of place on the wiki. I would propose replacing the current text with the following third-person representation to make it more accurately blend with the rest of the site. --Rakankou 16:51, 17 May 2007 (MDT)
- The problem is that a good chunk of the SRD is in second person. I wouldn't change this page unless I were willing change all the other parts of the SRD that in second person. —Sledged (talk) 18:27, 17 May 2007 (MDT)
 Proposed Change
 Loss of Hit Points
The most common way that a character gets hurt is by taking lethal damage and losing hit points.
 What Hit Points Represent
Hit points represent two things in the game world: the ability to take physical punishment and keep going, and the ability to turn a serious blow into a less serious one.
 Effects of Hit Point Damage
Damage does not impede a character until his current hit points reach 0 or below. At 0 hit points, a character becomes disabled.
From –1 to –9 hit points, a character is considered near-death or dying.
When a character's health reaches -10, he is dead. Hit points cannot be reduced below -10, even if there is sufficient damage dealt to reduce a character's health to such depths.
If a character is ever subject to a single attack dealing 50 points of damage or more without killing the character outright, he must make a Fortitude save (DC 15). If this saving throw fails, he dies, regardless of his current hit points. If a character takes 50 points of damage or more from multiple attacks, no one of which dealt 50 or more points of damage alone, the massive damage rule does not apply.
 Small Change
I suggest we change the title "Massive Damage" to "Death by Massive Damage". This gives a better indication of what the following entry is about, and sounds much cooler. --Forte 11:24, 2 December 2008 (MDT)
 Die Hard
It should be mentioned in the -1 to -9 hp that the "die hard" feat can countert the effects.
- This is part of the System Reference Document - published by Wizards of the Coast; we cannot change it. --Green Dragon 06:24, 3 December 2008 (MST)
 Little Error
Under the first segment, Loss of Hit Points, the sentence does not have a period at the end. Was hoping to get that changed...just a tiny little thing, but lack of punctuation can be irritating. User:Harry Mason 06:38, 4 February 2010 (UTC)
- Thanks muchly! --Harry Mason 15:17, 4 February 2010 (UTC)